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Increase Particles

Started by VGames, August 07, 2015, 07:29:35 PM

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I've noticed that when I add too many effects to a particle effect that some of those effects wont show up when the particle effect is called on. Is there a way to increase this amount of allowed effects within a particle effect so that they all show up properly using the SDK no matter how many I want a particle effect to show?
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could you use multiple particle effects and call them from an .fx ?


I'm not sure. I'll try it out. Can u call for an FX when defining an explosion for a projectile in the def?
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The Happy Friar

I played with particle for a while in D3 and don't remember having a limit on how much could be displayed, just how much my system could handle.  Could you post a screenshot of what you're talking about?  Might be something different then what I'm thinking (which is particle emitted planes dissapearing).


How can we add particles?