@trebor
This is great man. I don't know where you get the time to do all of this stuff)...
There was one more thing I was wondering about lately.
Is it possible to make a real-time AO renderer? I mean no textures, no shading, shadows... Nothing... Just AO.
Maybe something like this, although not sure it could be made real-time on current hardware.
http://http.developer.nvidia.com/GPUGems3/gpugems3_ch12.html
I imagine viewing raytraced worlds in VR would create ultra immersion)...
This is great man. I don't know where you get the time to do all of this stuff)...
There was one more thing I was wondering about lately.
Is it possible to make a real-time AO renderer? I mean no textures, no shading, shadows... Nothing... Just AO.
Maybe something like this, although not sure it could be made real-time on current hardware.
http://http.developer.nvidia.com/GPUGems3/gpugems3_ch12.html
I imagine viewing raytraced worlds in VR would create ultra immersion)...