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Doom3BFG and VR

Started by qModR, April 02, 2015, 01:17:52 PM

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Does Doom3BFG support VR?


This is great))). I'm liking it more and more). Anyone tried it? Impressions?)))


It is not finished. However I began a new implementation from scratch because the existing VR ports are a total mess :(
Quake 2 VR is cool though.


This is great man. I don't know where you get the time to do all of this stuff)...
There was one more thing I was wondering about lately.
Is it possible to make a real-time AO renderer? I mean no textures, no shading, shadows... Nothing... Just AO.
Maybe something like this, although not sure it could be made real-time on current hardware.
I imagine viewing raytraced worlds in VR would create ultra immersion)...