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Rendering Twice

Started by wintch, October 30, 2015, 04:05:47 PM

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Hi again. I am digging into source a little, was someone able to get double render to work in doom3?
This is to avoid front plane distortions with shader effects on transparent materials (water/heathaze).
Following the tutorial found here, i am getting errors during compilation.
p/s let me know if that would be useful to someone


thanks for reminding me of that tutorial added it to modwiki O0


Wow, great! Don't forget about the first part also  ;)