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Copy base/ folder into FolderOfYourChoice/ where you copied StormEngine2.exe previously
1>------ Build started: Project: ZERO_CHECK, Configuration: Release Win32 ------1> Checking Build System1> CMake does not need to re-run because D:/SANDBOX/DOOM3/StormEngine2-master/build/CMakeFiles/generate.stamp is up-to-date.1> CMake does not need to re-run because D:/SANDBOX/DOOM3/StormEngine2-master/build/idlib/CMakeFiles/generate.stamp is up-to-date.2>------ Build started: Project: idlib, Configuration: Release Win32 ------2> Building Custom Rule D:/SANDBOX/DOOM3/StormEngine2-master/neo/idlib/CMakeLists.txt2> CMake does not need to re-run because D:\SANDBOX\DOOM3\StormEngine2-master\build\idlib\CMakeFiles\generate.stamp is up-to-date.2> precompiled.cpp2>C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\atlmfc\include\afx.h(38): warning C4996: 'MBCS_Support_Deprecated_In_MFC': MBCS support in MFC is deprecated and may be removed in a future version of MFC.2> C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\atlmfc\include\afx.h(33): note: see declaration of 'MBCS_Support_Deprecated_In_MFC'2>d:\sandbox\doom3\stormengine2-master\neo\idlib\Heap.h(70): warning C4595: 'operator new': non-member operator new or delete functions may not be declared inline2>d:\sandbox\doom3\stormengine2-master\neo\idlib\Heap.h(78): warning C4595: 'operator delete': non-member operator new or delete functions may not be declared inline2>d:\sandbox\doom3\stormengine2-master\neo\idlib\Heap.h(85): warning C4595: 'operator new[]': non-member operator new or delete functions may not be declared inline2>d:\sandbox\doom3\stormengine2-master\neo\idlib\Heap.h(93): warning C4595: 'operator delete[]': non-member operator new or delete functions may not be declared inline2> Base64.cpp2> BitMsg.cpp2> Bounds.cpp2> Box.cpp2> Frustum.cpp2> Sphere.cpp2> CmdArgs.cpp2> CommandLink.cpp2> HashIndex.cpp2> Dict.cpp2> DrawVert.cpp2> JointTransform.cpp2> Surface.cpp2> Surface_Patch.cpp2> Surface_Polytope.cpp2> Surface_SweptSpline.cpp2> TraceModel.cpp2> Winding.cpp2> Winding2D.cpp2> CRC32.cpp2> MD4.cpp2> MD5.cpp2> Heap.cpp2> LangDict.cpp2> Lexer.cpp2> Lib.cpp2> MapFile.cpp2> Angles.cpp2> Complex.cpp2> Lcp.cpp2> Math.cpp2> Matrix.cpp2> MatX.cpp2> Ode.cpp2> Plane.cpp2> Pluecker.cpp2> Polynomial.cpp2> Quat.cpp2> Rotation.cpp2> Simd.cpp2> Simd_Generic.cpp2> Simd_SSE.cpp2>D:\SANDBOX\DOOM3\StormEngine2-master\neo\idlib\math\Simd_Generic.cpp(47): warning C4005: 'NODEFAULT': macro redefinition2> d:\sandbox\doom3\stormengine2-master\neo\idlib\sys/sys_types.h(168): note: see previous definition of 'NODEFAULT' (compiling source file D:\SANDBOX\DOOM3\StormEngine2-master\neo\idlib\math\Simd_Generic.cpp)2> Vector.cpp2> VecX.cpp2> ParallelJobList.cpp2> Parser.cpp2> RectAllocator.cpp2> Str.cpp2> sys_assert.cpp2> win_thread.cpp2> Thread.cpp2> Timer.cpp2> Token.cpp2> RenderMatrix.cpp2> SoftwareCache.cpp2>d:\sandbox\doom3\stormengine2-master\neo\idlib\geometry\../math/Vector.h(252): warning C4244: '=': conversion from 'double' to 'float', possible loss of data (compiling source file D:\SANDBOX\DOOM3\StormEngine2-master\neo\idlib\geometry\RenderMatrix.cpp)2>d:\sandbox\doom3\stormengine2-master\neo\idlib\geometry\../math/Vector.h(253): warning C4244: '=': conversion from 'double' to 'float', possible loss of data (compiling source file D:\SANDBOX\DOOM3\StormEngine2-master\neo\idlib\geometry\RenderMatrix.cpp)2>d:\sandbox\doom3\stormengine2-master\neo\idlib\geometry\../math/Vector.h(829): warning C4244: '=': conversion from 'double' to 'float', possible loss of data (compiling source file D:\SANDBOX\DOOM3\StormEngine2-master\neo\idlib\geometry\RenderMatrix.cpp)2>d:\sandbox\doom3\stormengine2-master\neo\idlib\geometry\../math/Vector.h(830): warning C4244: '=': conversion from 'double' to 'float', possible loss of data (compiling source file D:\SANDBOX\DOOM3\StormEngine2-master\neo\idlib\geometry\RenderMatrix.cpp)2>d:\sandbox\doom3\stormengine2-master\neo\idlib\geometry\../math/Vector.h(831): warning C4244: '=': conversion from 'double' to 'float', possible loss of data (compiling source file D:\SANDBOX\DOOM3\StormEngine2-master\neo\idlib\geometry\RenderMatrix.cpp)2> idlib.vcxproj -> D:\SANDBOX\DOOM3\StormEngine2-master\build\idlib\Release\idlib.lib3>------ Build started: Project: StormEngine2, Configuration: Release Win32 ------3> Building Custom Rule D:/SANDBOX/DOOM3/StormEngine2-master/neo/CMakeLists.txt3> CMake does not need to re-run because D:\SANDBOX\DOOM3\StormEngine2-master\build\CMakeFiles\generate.stamp is up-to-date.3> precompiled.cpp3>C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\atlmfc\include\afx.h(38): warning C4996: 'MBCS_Support_Deprecated_In_MFC': MBCS support in MFC is deprecated and may be removed in a future version of MFC.3> C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\atlmfc\include\afx.h(33): note: see declaration of 'MBCS_Support_Deprecated_In_MFC'3>d:\sandbox\doom3\stormengine2-master\neo\idlib\Heap.h(70): warning C4595: 'operator new': non-member operator new or delete functions may not be declared inline3>d:\sandbox\doom3\stormengine2-master\neo\idlib\Heap.h(78): warning C4595: 'operator delete': non-member operator new or delete functions may not be declared inline3>d:\sandbox\doom3\stormengine2-master\neo\idlib\Heap.h(85): warning C4595: 'operator new[]': non-member operator new or delete functions may not be declared inline3>d:\sandbox\doom3\stormengine2-master\neo\idlib\Heap.h(93): warning C4595: 'operator delete[]': non-member operator new or delete functions may not be declared inline3> CollisionModel_contacts.cpp3> CollisionModel_contents.cpp3> CollisionModel_debug.cpp3> CollisionModel_files.cpp3> CollisionModel_load.cpp3> CollisionModel_rotate.cpp3> CollisionModel_trace.cpp3> CollisionModel_translate.cpp3> CmdSystem.cpp3> Common.cpp3> Common_demos.cpp3> Common_dialog.cpp3> common_frame.cpp3> Common_load.cpp3> Common_localize.cpp3> Common_menu.cpp3> Common_network.cpp3> Common_printf.cpp3> Compressor.cpp3> Console.cpp3> ConsoleHistory.cpp3> CVarSystem.cpp3> DebugGraph.cpp3> DeclAF.cpp3> DeclEntityDef.cpp3> DeclFX.cpp3> DeclManager.cpp3> DeclParticle.cpp3> DeclPDA.cpp3> DeclSkin.cpp3> DeclTable.cpp3> DemoFile.cpp3> EditField.cpp3> EventLoop.cpp3> File.cpp3> FileSystem.cpp3> File_Manifest.cpp3> File_Resource.cpp3> File_SaveGame.cpp3> KeyInput.cpp3> PlayerProfile.cpp3> TokenParser.cpp3> UsercmdGen.cpp3> AutoRender.cpp3> AutoRenderBink.cpp3> BinaryImage.cpp3> BoundsTrack.cpp3> BufferObject.cpp3> Cinematic.cpp3> ColorSpace.cpp3> Font.cpp3> GLMatrix.cpp3> GuiModel.cpp3> ImageManager.cpp3> Image_files.cpp3> Image_intrinsic.cpp3> Image_load.cpp3> Image_process.cpp3> Image_program.cpp3> Interaction.cpp3> jpeg_memory_src.cpp3> Material.cpp3> Model.cpp3> ModelDecal.cpp3> ModelManager.cpp3> ModelOverlay.cpp3> Model_ase.cpp3> Model_beam.cpp3> Model_liquid.cpp3> Model_lwo.cpp3> Model_ma.cpp3> Model_md3.cpp3>D:\SANDBOX\DOOM3\StormEngine2-master\neo\renderer\Model_lwo.cpp(2866): warning C4018: '>': signed/unsigned mismatch3> Model_md5.cpp3> Model_prt.cpp3> Model_sprite.cpp3> gl_backend.cpp3> gl_Framebuffer.cpp3> gl_GraphicsAPIWrapper.cpp3> gl_Image.cpp3> RenderEntity.cpp3> RenderProgs.cpp3> RenderProgs_GLSL.cpp3> RenderSystem.cpp3> RenderSystem_init.cpp3> RenderWorld.cpp3> RenderWorld_defs.cpp3> RenderWorld_demo.cpp3> RenderWorld_load.cpp3> RenderWorld_portals.cpp3> ResolutionScale.cpp3> ScreenRect.cpp3> tr_backend_draw.cpp3> tr_backend_rendertools.cpp3> tr_frontend_addlights.cpp3> tr_frontend_addmodels.cpp3> tr_frontend_deform.cpp3> tr_frontend_guisurf.cpp3> tr_frontend_main.cpp3> tr_frontend_subview.cpp3> tr_trace.cpp3> tr_trisurf.cpp3> VertexCache.cpp3> snd_emitter.cpp3> snd_shader.cpp3> snd_system.cpp3> snd_world.cpp3> SoundVoice.cpp3> WaveFile.cpp3> BindWindow.cpp3> ChoiceWindow.cpp3> DeviceContext.cpp3> EditWindow.cpp3> FieldWindow.cpp3> GameBearShootWindow.cpp3> GameBustOutWindow.cpp3> GameSSDWindow.cpp3> GuiScript.cpp3> ListGUI.cpp3> ListWindow.cpp3> MarkerWindow.cpp3> RegExp.cpp3> RenderWindow.cpp3> SimpleWindow.cpp3> SliderWindow.cpp3> UserInterface.cpp3> Window.cpp3> Winvar.cpp3> SWF_Bitstream.cpp3> SWF_Dictionary.cpp3> SWF_Events.cpp3> SWF_Image.cpp3> SWF_Load.cpp3> SWF_Main.cpp3> SWF_Names.cpp3> SWF_ParmList.cpp3> SWF_PlaceObject.cpp3> SWF_Render.cpp3> SWF_ScriptFunction.cpp3> SWF_ScriptObject.cpp3> SWF_ScriptVar.cpp3> SWF_ShapeParser.cpp3> SWF_Shapes.cpp3> SWF_Sounds.cpp3> SWF_SpriteInstance.cpp3> SWF_Sprites.cpp3> SWF_Text.cpp3> SWF_TextInstance.cpp3> SWF_Zlib.cpp3> localuser.cpp3> session_local.cpp3> signin.cpp3> socket_net.cpp3> AASBuild.cpp3> AASBuild_file.cpp3> AASBuild_gravity.cpp3> AASBuild_ledge.cpp3> AASBuild_merge.cpp3> AASCluster.cpp3> AASFile.cpp3> AASFileManager.cpp3> AASFile_optimize.cpp3> AASFile_sample.cpp3> AASReach.cpp3> Brush.cpp3> BrushBSP.cpp3> dmap.cpp3> facebsp.cpp3> gldraw.cpp3> leakfile.cpp3> map.cpp3> optimize.cpp3> output.cpp3> portals.cpp3> shadowopt3.cpp3> tritjunction.cpp3> tritools.cpp3> ubrush.cpp3> usurface.cpp3> DmapDrawVert.cpp3> DmapMapFile.cpp3> DmapSimd.cpp3> DmapSimd_Generic.cpp3>D:\SANDBOX\DOOM3\StormEngine2-master\neo\tools\compilers\dmap\idLibDmap\DmapSimd_Generic.cpp(49): warning C4005: 'NODEFAULT': macro redefinition3> d:\sandbox\doom3\stormengine2-master\neo\idlib\sys/sys_types.h(168): note: see previous definition of 'NODEFAULT' (compiling source file D:\SANDBOX\DOOM3\StormEngine2-master\neo\tools\compilers\dmap\idLibDmap\DmapSimd_Generic.cpp)3> DmapSurface.cpp3> DmapSurface_Patch.cpp3> DmapInteraction.cpp3> DmapModel.cpp3> DmapModelDecal.cpp3> DmapModelManager.cpp3> DmapModelOverlay.cpp3> DmapModel_Beam.cpp3> DmapModel_liquid.cpp3> DmapModel_md3.cpp3> DmapModel_md5.cpp3>D:\SANDBOX\DOOM3\StormEngine2-master\neo\tools\compilers\dmap\renderer\DmapModel_md5.cpp(953): warning C4101: 'i': unreferenced local variable3> DmapModel_prt.cpp3> DmapModel_sprite.cpp3> DmapRenderEntity.cpp3> DmapRenderSystem.cpp3> DmapRenderSystem_init.cpp3> DmapRenderWorld.cpp3> DmapRenderWorld_demo.cpp3> DmapRenderWorld_load.cpp3> DmapRenderWorld_portals.cpp3> DmapVertexCache.cpp3> Dmap_tr_guisurf.cpp3> Dmap_tr_light.cpp3> Dmap_tr_lightrun.cpp3> Dmap_tr_main.cpp3> Dmap_tr_polytope.cpp3> Dmap_tr_stencilshadow.cpp3> Dmap_tr_trace.cpp3> Dmap_tr_trisurf.cpp3> Dmap_tr_turboshadow.cpp3> Actor.cpp3> Actor_Events.cpp3> AF.cpp3> AFEntity.cpp3> AimAssist.cpp3> BrittleFracture.cpp3> Camera.cpp3> Entity.cpp3> EntityUtils.cpp3> AnimatedEntity.cpp3> Fx.cpp3> GameEdit.cpp3> Game_local.cpp3> Game_network.cpp3> Grabber.cpp3> IK.cpp3> Item.cpp3> Inventory.cpp3> Leaderboards.cpp3> Light.cpp3> Misc.cpp3> Moveable.cpp3> Mover.cpp3> MultiplayerGame.cpp3> Player.cpp3> PlayerIcon.cpp3> PlayerView.cpp3> Projectile.cpp3> Pvs.cpp3> SecurityCamera.cpp3> SmokeParticles.cpp3> Sound.cpp3> Target.cpp3> Trigger.cpp3> Weapon.cpp3> WorldSpawn.cpp3> AAS.cpp3> AAS_debug.cpp3> AAS_pathing.cpp3> AAS_routing.cpp3> AI.cpp3> AI_events.cpp3> AI_pathing.cpp3> AI_Vagary.cpp3> Anim.cpp3> Anim_Blend.cpp3> Anim_Testmodel.cpp3> Class.cpp3> Event.cpp3> SysCmds.cpp3> SysCvar.cpp3> MenuHandler.cpp3> MenuHandler_Cinematic.cpp3> MenuHandler_HUD.cpp3> MenuHandler_PDA.cpp3> MenuHandler_Scoreboard.cpp3> MenuHandler_Shell.cpp3> MenuScreen.cpp3> MenuScreen_Cinematic.cpp3> MenuScreen_HUD.cpp3> MenuScreen_PDA_Inventory.cpp3> MenuScreen_PDA_UserData.cpp3> MenuScreen_PDA_UserEmails.cpp3> MenuScreen_PDA_VideoDisks.cpp3> MenuScreen_Scoreboard.cpp3> MenuScreen_Shell_Bindings.cpp3> MenuScreen_Shell_Browser.cpp3> MenuScreen_Shell_ControllerLayout.cpp3> MenuScreen_Shell_Controls.cpp3> MenuScreen_Shell_Credits.cpp3> MenuScreen_Shell_Dev.cpp3> MenuScreen_Shell_Difficulty.cpp3> MenuScreen_Shell_GameLobby.cpp3> MenuScreen_Shell_GameOptions.cpp3> MenuScreen_Shell_Gamepad.cpp3> MenuScreen_Shell_Leaderboards.cpp3> MenuScreen_Shell_Load.cpp3> MenuScreen_Shell_MatchSettings.cpp3> MenuScreen_Shell_ModeSelect.cpp3> MenuScreen_Shell_NewGame.cpp3> MenuScreen_Shell_PartyLobby.cpp3> MenuScreen_Shell_Pause.cpp3> MenuScreen_Shell_Playstation.cpp3> MenuScreen_Shell_PressStart.cpp3> MenuScreen_Shell_Resolution.cpp3> MenuScreen_Shell_Root.cpp3> MenuScreen_Shell_Save.cpp3> MenuScreen_Shell_Settings.cpp3> MenuScreen_Shell_Singleplayer.cpp3> MenuScreen_Shell_Stereoscopics.cpp3> MenuScreen_Shell_SystemOptions.cpp3> MenuWidget.cpp3> MenuWidget_Button.cpp3> MenuWidget_Carousel.cpp3> MenuWidget_CommandBar.cpp3> MenuWidget_DynamicList.cpp3> MenuWidget_Help.cpp3> MenuWidget_InfoBox.cpp3> MenuWidget_ItemAssignment.cpp3> MenuWidget_List.cpp3> MenuWidget_LobbyList.cpp3> MenuWidget_MenuBar.cpp3> MenuWidget_NavBar.cpp3> MenuWidget_NavButton.cpp3> MenuWidget_PDA_AudioFiles.cpp3> MenuWidget_PDA_EmailInbox.cpp3> MenuWidget_PDA_Objective.cpp3> MenuWidget_PDA_UserData.cpp3> MenuWidget_PDA_VideoInfo.cpp3> MenuWidget_Scrollbar.cpp3> MenuWidget_Shell_SaveInfo.cpp3> Clip.cpp3> Force.cpp3> Force_Constant.cpp3> Force_Drag.cpp3> Force_Field.cpp3> Force_Grab.cpp3> Force_Spring.cpp3> Physics.cpp3> Physics_Actor.cpp3> Physics_AF.cpp3> Physics_Base.cpp3> Physics_Monster.cpp3> Physics_Parametric.cpp3> Physics_Player.cpp3> Physics_RigidBody.cpp3> Physics_Static.cpp3> Physics_StaticMulti.cpp3> Push.cpp3> Script_Compiler.cpp3> Script_Interpreter.cpp3> Script_Program.cpp3> Script_Thread.cpp3> AL_SoundHardware.cpp3> AL_SoundSample.cpp3> AL_SoundVoice.cpp3> CDIB.cpp3> CPathTreeCtrl.cpp3> CSyntaxRichEditCtrl.cpp3> DialogColorPicker.cpp3> DialogGoToLine.cpp3> DialogName.cpp3> StdAfx.cpp3> VectorCtl.cpp3> AlphaPopup.cpp3> ColorButton.cpp3> MaskEdit.cpp3> OpenFileDialog.cpp3> PropertyGrid.cpp3> RegistryOptions.cpp3>D:\SANDBOX\DOOM3\StormEngine2-master\neo\tools\common\PropertyGrid.cpp(549): warning C4302: 'type cast': truncation from 'LPSTR' to 'WORD'3> RollupPanel.cpp3> SpinButton.cpp3> PropTree.cpp3> PropTreeInfo.cpp3> PropTreeItem.cpp3> PropTreeItemButton.cpp3> PropTreeItemCheck.cpp3> PropTreeItemColor.cpp3> PropTreeItemCombo.cpp3> PropTreeItemEdit.cpp3> PropTreeItemEditButton.cpp3> PropTreeItemFileEdit.cpp3> PropTreeItemStatic.cpp3> PropTreeList.cpp3> PropTreeView.cpp3> DialogAF.cpp3> DialogAFBody.cpp3> DialogAFConstraint.cpp3> DialogAFConstraintBallAndSocket.cpp3> DialogAFConstraintFixed.cpp3> DialogAFConstraintHinge.cpp3> DialogAFConstraintSlider.cpp3> DialogAFConstraintSpring.cpp3> DialogAFConstraintUniversal.cpp3> DialogAFName.cpp3> DialogAFProperties.cpp3> DialogAFView.cpp3> debugger.cpp3> DebuggerApp.cpp3> DebuggerBreakpoint.cpp3> DebuggerClient.cpp3> DebuggerFindDlg.cpp3> DebuggerQuickWatchDlg.cpp3> DebuggerScript.cpp3> DebuggerServer.cpp3> DebuggerWindow.cpp3> DialogDeclBrowser.cpp3> DialogDeclEditor.cpp3>D:\SANDBOX\DOOM3\StormEngine2-master\neo\tools\debugger\DebuggerWindow.cpp(1909): warning C4838: conversion from 'int' to 'DWORD_PTR' requires a narrowing conversion3> DialogDeclNew.cpp3> GEApp.cpp3> GECheckInDlg.cpp3>D:\SANDBOX\DOOM3\StormEngine2-master\neo\tools\guied\GEApp.cpp(680): warning C4302: 'type cast': truncation from 'LPSTR' to 'WORD'3>D:\SANDBOX\DOOM3\StormEngine2-master\neo\tools\guied\GEApp.cpp(683): warning C4302: 'type cast': truncation from 'LPSTR' to 'WORD'3>D:\SANDBOX\DOOM3\StormEngine2-master\neo\tools\guied\GEApp.cpp(1385): warning C4302: 'type cast': truncation from 'LPSTR' to 'WORD'3>D:\SANDBOX\DOOM3\StormEngine2-master\neo\tools\guied\GEApp.cpp(1424): warning C4302: 'type cast': truncation from 'LPSTR' to 'WORD'3> GEDeleteModifier.cpp3> GEHideModifier.cpp3> GEInsertModifier.cpp3> GEItemPropsDlg.cpp3> GEItemScriptsDlg.cpp3> GEKeyValueModifier.cpp3> GEModifier.cpp3> GEModifierGroup.cpp3> GEModifierStack.cpp3> GEMoveModifier.cpp3> GENavigator.cpp3> GEOptions.cpp3> GEOptionsDlg.cpp3> GEProperties.cpp3> GEPropertyPage.cpp3> GESelectionMgr.cpp3> GESizeModifier.cpp3> GEStateModifier.cpp3> GEStatusBar.cpp3> GETransformer.cpp3> GEViewer.cpp3> GEWindowWrapper.cpp3> GEWorkspace.cpp3> GEWorkspaceFile.cpp3>D:\SANDBOX\DOOM3\StormEngine2-master\neo\tools\guied\GEWorkspace.cpp(586): warning C4302: 'type cast': truncation from 'LPSTR' to 'WORD'3>D:\SANDBOX\DOOM3\StormEngine2-master\neo\tools\guied\GEWorkspace.cpp(590): warning C4302: 'type cast': truncation from 'LPSTR' to 'WORD'3>D:\SANDBOX\DOOM3\StormEngine2-master\neo\tools\guied\GEWorkspace.cpp(595): warning C4302: 'type cast': truncation from 'LPSTR' to 'WORD'3>D:\SANDBOX\DOOM3\StormEngine2-master\neo\tools\guied\GEWorkspace.cpp(600): warning C4302: 'type cast': truncation from 'LPSTR' to 'WORD'3>D:\SANDBOX\DOOM3\StormEngine2-master\neo\tools\guied\GEWorkspace.cpp(605): warning C4302: 'type cast': truncation from 'LPSTR' to 'WORD'3>D:\SANDBOX\DOOM3\StormEngine2-master\neo\tools\guied\GEWorkspace.cpp(610): warning C4302: 'type cast': truncation from 'LPSTR' to 'WORD'3>D:\SANDBOX\DOOM3\StormEngine2-master\neo\tools\guied\GEWorkspace.cpp(633): warning C4302: 'type cast': truncation from 'LPSTR' to 'WORD'3> GEZOrderModifier.cpp3>D:\SANDBOX\DOOM3\StormEngine2-master\neo\tools\guied\GEWorkspaceFile.cpp(50): warning C4302: 'type cast': truncation from 'LPSTR' to 'WORD'3>D:\SANDBOX\DOOM3\StormEngine2-master\neo\tools\guied\GEWorkspaceFile.cpp(66): warning C4302: 'type cast': truncation from 'LPSTR' to 'WORD'3>D:\SANDBOX\DOOM3\StormEngine2-master\neo\tools\guied\GEWorkspaceFile.cpp(79): warning C4302: 'type cast': truncation from 'LPSTR' to 'WORD'3>D:\SANDBOX\DOOM3\StormEngine2-master\neo\tools\guied\GEWorkspaceFile.cpp(90): warning C4302: 'type cast': truncation from 'LPSTR' to 'WORD'3> guied.cpp3> ConsoleView.cpp3> FindDialog.cpp3> MaterialDef.cpp3> MaterialDoc.cpp3> MaterialDocManager.cpp3> MaterialEditor.cpp3> MaterialEditView.cpp3> MaterialModifier.cpp3> MaterialPreviewPropView.cpp3> MaterialPreviewView.cpp3> MaterialPropTreeView.cpp3> MaterialTreeView.cpp3> MaterialView.cpp3> MEMainFrame.cpp3> MEOptions.cpp3> StageView.cpp3> ToggleListView.cpp3> DialogParticleEditor.cpp3> DialogPDAEditor.cpp3> autocaulk.cpp3> CameraTargetDlg.cpp3> CamWnd.cpp3> CapDialog.cpp3> cmdlib.cpp3>d:\sandbox\doom3\stormengine2-master\neo\tools\radiant\CapDialog.h(46): warning C4091: 'static ': ignored on left of '' when no variable is declared (compiling source file D:\SANDBOX\DOOM3\StormEngine2-master\neo\tools\radiant\CapDialog.cpp)3> CommandsDlg.cpp3> CommentsDlg.cpp3> ConsoleDlg.cpp3> CSG.CPP3> CurveDlg.cpp3> DialogInfo.cpp3> DialogTextures.cpp3> DialogThick.cpp3> DlgCamera.cpp3> DlgEvent.cpp3> DRAG.CPP3> ECLASS.CPP3> EditorBrush.cpp3> EditorBrushPrimit.cpp3> EditorEntity.cpp3> EditorMap.cpp3> EditViewDlg.cpp3> EntityDlg.cpp3> EntityListDlg.cpp3> EntKeyFindReplace.cpp3> FindTextureDlg.cpp3> GetString.cpp3> GLWidget.cpp3> InspectorDialog.cpp3> LightDlg.cpp3> MainFrm.cpp3> MapInfo.cpp3> MediaPreviewDlg.cpp3> MRU.CPP3> NewProjDlg.cpp3> NewTexWnd.cpp3> PARSE.CPP3> PatchDensityDlg.cpp3> PatchDialog.cpp3> PMESH.CPP3> PointFile.cpp3>d:\sandbox\doom3\stormengine2-master\neo\tools\radiant\CapDialog.h(46): warning C4091: 'static ': ignored on left of '' when no variable is declared (compiling source file D:\SANDBOX\DOOM3\StormEngine2-master\neo\tools\radiant\PMESH.CPP)3> PrefsDlg.cpp3> PreviewDlg.cpp3> PropertyList.cpp3> QE3.CPP3> Radiant.cpp3> RotateDlg.cpp3> ScaleDialog.cpp3> SELECT.CPP3> splines.cpp3> SurfaceDlg.cpp3> TabsDlg.cpp3> TearoffContainerWindow.cpp3> TextureBar.cpp3> Undo.cpp3> VERTSEL.CPP3> WaitDlg.cpp3> WaveOpen.cpp3> WIN_DLG.CPP3> WIN_QE3.CPP3> XYWnd.cpp3> Z.CPP3> ZClip.cpp3> ZWnd.cpp3> DialogScriptEditor.cpp3> DialogSound.cpp3> DialogSoundGroup.cpp3> LightweightCompression.cpp3> PacketProcessor.cpp3> Snapshot.cpp3> SnapshotProcessor.cpp3> Snapshot_Jobs.cpp3> sys_achievements.cpp3> sys_dedicated_server_search.cpp3> sys_lobby.cpp3> sys_lobby_backend_direct.cpp3> sys_lobby_migrate.cpp3> sys_lobby_snapshot.cpp3> sys_lobby_users.cpp3> sys_local.cpp3> sys_localuser.cpp3> sys_profile.cpp3> sys_savegame.cpp3> sys_session_callbacks.cpp3> sys_session_local.cpp3> sys_session_savegames.cpp3> sys_signin.cpp3> sys_voicechat.cpp3> win_glimp.cpp3> win_input.cpp3> win_main.cpp3>D:\SANDBOX\DOOM3\StormEngine2-master\neo\sys\win32\win_input.cpp(1223): warning C4838: conversion from 'char' to 'const unsigned char' requires a narrowing conversion3>D:\SANDBOX\DOOM3\StormEngine2-master\neo\sys\win32\win_input.cpp(1261): warning C4838: conversion from 'char' to 'const unsigned char' requires a narrowing conversion3>D:\SANDBOX\DOOM3\StormEngine2-master\neo\sys\win32\win_input.cpp(1301): warning C4838: conversion from 'char' to 'const unsigned char' requires a narrowing conversion3> win_qgl.cpp3> win_shared.cpp3> win_snd.cpp3> win_syscon.cpp3> win_taskkeyhook.cpp3> win_wndproc.cpp3> win_cpu.cpp3> Zip.cpp3> DXTDecoder.cpp3> DXTEncoder.cpp3> DXTEncoder_SSE2.cpp3> DynamicShadowVolume.cpp3>C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\atlmfc\include\afx.h(38): warning C4996: 'MBCS_Support_Deprecated_In_MFC': MBCS support in MFC is deprecated and may be removed in a future version of MFC. (compiling source file D:\SANDBOX\DOOM3\StormEngine2-master\neo\renderer\DXT\DXTEncoder_SSE2.cpp)3>C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\atlmfc\include\afx.h(38): warning C4996: 'MBCS_Support_Deprecated_In_MFC': MBCS support in MFC is deprecated and may be removed in a future version of MFC. (compiling source file D:\SANDBOX\DOOM3\StormEngine2-master\neo\renderer\DXT\DXTEncoder.cpp)3> C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\atlmfc\include\afx.h(33): note: see declaration of 'MBCS_Support_Deprecated_In_MFC' (compiling source file D:\SANDBOX\DOOM3\StormEngine2-master\neo\renderer\DXT\DXTEncoder_SSE2.cpp)3> C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\atlmfc\include\afx.h(33): note: see declaration of 'MBCS_Support_Deprecated_In_MFC' (compiling source file D:\SANDBOX\DOOM3\StormEngine2-master\neo\renderer\DXT\DXTEncoder.cpp)3>C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\atlmfc\include\afx.h(38): warning C4996: 'MBCS_Support_Deprecated_In_MFC': MBCS support in MFC is deprecated and may be removed in a future version of MFC. (compiling source file D:\SANDBOX\DOOM3\StormEngine2-master\neo\renderer\DXT\DXTDecoder.cpp)3> C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\atlmfc\include\afx.h(33): note: see declaration of 'MBCS_Support_Deprecated_In_MFC' (compiling source file D:\SANDBOX\DOOM3\StormEngine2-master\neo\renderer\DXT\DXTDecoder.cpp)3>d:\sandbox\doom3\stormengine2-master\neo\renderer\jobs\dynamicshadowvolume\../../../idlib/math/Vector.h(252): warning C4244: '=': conversion from 'double' to 'float', possible loss of data (compiling source file D:\SANDBOX\DOOM3\StormEngine2-master\neo\renderer\jobs\dynamicshadowvolume\DynamicShadowVolume.cpp)3>d:\sandbox\doom3\stormengine2-master\neo\renderer\jobs\dynamicshadowvolume\../../../idlib/math/Vector.h(253): warning C4244: '=': conversion from 'double' to 'float', possible loss of data (compiling source file D:\SANDBOX\DOOM3\StormEngine2-master\neo\renderer\jobs\dynamicshadowvolume\DynamicShadowVolume.cpp)3>d:\sandbox\doom3\stormengine2-master\neo\renderer\jobs\dynamicshadowvolume\../../../idlib/math/Vector.h(829): warning C4244: '=': conversion from 'double' to 'float', possible loss of data (compiling source file D:\SANDBOX\DOOM3\StormEngine2-master\neo\renderer\jobs\dynamicshadowvolume\DynamicShadowVolume.cpp)3>d:\sandbox\doom3\stormengine2-master\neo\renderer\jobs\dynamicshadowvolume\../../../idlib/math/Vector.h(830): warning C4244: '=': conversion from 'double' to 'float', possible loss of data (compiling source file D:\SANDBOX\DOOM3\StormEngine2-master\neo\renderer\jobs\dynamicshadowvolume\DynamicShadowVolume.cpp)3>d:\sandbox\doom3\stormengine2-master\neo\renderer\jobs\dynamicshadowvolume\../../../idlib/math/Vector.h(831): warning C4244: '=': conversion from 'double' to 'float', possible loss of data (compiling source file D:\SANDBOX\DOOM3\StormEngine2-master\neo\renderer\jobs\dynamicshadowvolume\DynamicShadowVolume.cpp)3>d:\sandbox\doom3\stormengine2-master\neo\renderer\jobs\dynamicshadowvolume\../../../idlib/math/Quat.h(320): warning C4244: 'return': conversion from 'double' to 'float', possible loss of data (compiling source file D:\SANDBOX\DOOM3\StormEngine2-master\neo\renderer\jobs\dynamicshadowvolume\DynamicShadowVolume.cpp)3>d:\sandbox\doom3\stormengine2-master\neo\renderer\jobs\dynamicshadowvolume\../../../idlib/math/Quat.h(461): warning C4244: 'argument': conversion from 'double' to 'float', possible loss of data (compiling source file D:\SANDBOX\DOOM3\StormEngine2-master\neo\renderer\jobs\dynamicshadowvolume\DynamicShadowVolume.cpp)3> PreLightShadowVolume.cpp3>d:\sandbox\doom3\stormengine2-master\neo\renderer\jobs\prelightshadowvolume\../../../idlib/math/Vector.h(252): warning C4244: '=': conversion from 'double' to 'float', possible loss of data (compiling source file D:\SANDBOX\DOOM3\StormEngine2-master\neo\renderer\jobs\prelightshadowvolume\PreLightShadowVolume.cpp)3>d:\sandbox\doom3\stormengine2-master\neo\renderer\jobs\prelightshadowvolume\../../../idlib/math/Vector.h(253): warning C4244: '=': conversion from 'double' to 'float', possible loss of data (compiling source file D:\SANDBOX\DOOM3\StormEngine2-master\neo\renderer\jobs\prelightshadowvolume\PreLightShadowVolume.cpp)3>d:\sandbox\doom3\stormengine2-master\neo\renderer\jobs\prelightshadowvolume\../../../idlib/math/Vector.h(829): warning C4244: '=': conversion from 'double' to 'float', possible loss of data (compiling source file D:\SANDBOX\DOOM3\StormEngine2-master\neo\renderer\jobs\prelightshadowvolume\PreLightShadowVolume.cpp)3>d:\sandbox\doom3\stormengine2-master\neo\renderer\jobs\prelightshadowvolume\../../../idlib/math/Vector.h(830): warning C4244: '=': conversion from 'double' to 'float', possible loss of data (compiling source file D:\SANDBOX\DOOM3\StormEngine2-master\neo\renderer\jobs\prelightshadowvolume\PreLightShadowVolume.cpp)3>d:\sandbox\doom3\stormengine2-master\neo\renderer\jobs\prelightshadowvolume\../../../idlib/math/Vector.h(831): warning C4244: '=': conversion from 'double' to 'float', possible loss of data (compiling source file D:\SANDBOX\DOOM3\StormEngine2-master\neo\renderer\jobs\prelightshadowvolume\PreLightShadowVolume.cpp)3>d:\sandbox\doom3\stormengine2-master\neo\renderer\jobs\prelightshadowvolume\../../../idlib/math/Quat.h(320): warning C4244: 'return': conversion from 'double' to 'float', possible loss of data (compiling source file D:\SANDBOX\DOOM3\StormEngine2-master\neo\renderer\jobs\prelightshadowvolume\PreLightShadowVolume.cpp)3>d:\sandbox\doom3\stormengine2-master\neo\renderer\jobs\prelightshadowvolume\../../../idlib/math/Quat.h(461): warning C4244: 'argument': conversion from 'double' to 'float', possible loss of data (compiling source file D:\SANDBOX\DOOM3\StormEngine2-master\neo\renderer\jobs\prelightshadowvolume\PreLightShadowVolume.cpp)3> ShadowShared.cpp3>d:\sandbox\doom3\stormengine2-master\neo\renderer\jobs\../../idlib/math/Vector.h(252): warning C4244: '=': conversion from 'double' to 'float', possible loss of data (compiling source file D:\SANDBOX\DOOM3\StormEngine2-master\neo\renderer\jobs\ShadowShared.cpp)3>d:\sandbox\doom3\stormengine2-master\neo\renderer\jobs\../../idlib/math/Vector.h(253): warning C4244: '=': conversion from 'double' to 'float', possible loss of data (compiling source file D:\SANDBOX\DOOM3\StormEngine2-master\neo\renderer\jobs\ShadowShared.cpp)3>d:\sandbox\doom3\stormengine2-master\neo\renderer\jobs\../../idlib/math/Vector.h(829): warning C4244: '=': conversion from 'double' to 'float', possible loss of data (compiling source file D:\SANDBOX\DOOM3\StormEngine2-master\neo\renderer\jobs\ShadowShared.cpp)3>d:\sandbox\doom3\stormengine2-master\neo\renderer\jobs\../../idlib/math/Vector.h(830): warning C4244: '=': conversion from 'double' to 'float', possible loss of data (compiling source file D:\SANDBOX\DOOM3\StormEngine2-master\neo\renderer\jobs\ShadowShared.cpp)3>d:\sandbox\doom3\stormengine2-master\neo\renderer\jobs\../../idlib/math/Vector.h(831): warning C4244: '=': conversion from 'double' to 'float', possible loss of data (compiling source file D:\SANDBOX\DOOM3\StormEngine2-master\neo\renderer\jobs\ShadowShared.cpp)3>d:\sandbox\doom3\stormengine2-master\neo\renderer\jobs\../../idlib/math/Quat.h(320): warning C4244: 'return': conversion from 'double' to 'float', possible loss of data (compiling source file D:\SANDBOX\DOOM3\StormEngine2-master\neo\renderer\jobs\ShadowShared.cpp)3>d:\sandbox\doom3\stormengine2-master\neo\renderer\jobs\../../idlib/math/Quat.h(461): warning C4244: 'argument': conversion from 'double' to 'float', possible loss of data (compiling source file D:\SANDBOX\DOOM3\StormEngine2-master\neo\renderer\jobs\ShadowShared.cpp)3> StaticShadowVolume.cpp3>d:\sandbox\doom3\stormengine2-master\neo\renderer\jobs\staticshadowvolume\../../../idlib/math/Vector.h(252): warning C4244: '=': conversion from 'double' to 'float', possible loss of data (compiling source file D:\SANDBOX\DOOM3\StormEngine2-master\neo\renderer\jobs\staticshadowvolume\StaticShadowVolume.cpp)3>d:\sandbox\doom3\stormengine2-master\neo\renderer\jobs\staticshadowvolume\../../../idlib/math/Vector.h(253): warning C4244: '=': conversion from 'double' to 'float', possible loss of data (compiling source file D:\SANDBOX\DOOM3\StormEngine2-master\neo\renderer\jobs\staticshadowvolume\StaticShadowVolume.cpp)3>d:\sandbox\doom3\stormengine2-master\neo\renderer\jobs\staticshadowvolume\../../../idlib/math/Vector.h(829): warning C4244: '=': conversion from 'double' to 'float', possible loss of data (compiling source file D:\SANDBOX\DOOM3\StormEngine2-master\neo\renderer\jobs\staticshadowvolume\StaticShadowVolume.cpp)3>d:\sandbox\doom3\stormengine2-master\neo\renderer\jobs\staticshadowvolume\../../../idlib/math/Vector.h(830): warning C4244: '=': conversion from 'double' to 'float', possible loss of data (compiling source file D:\SANDBOX\DOOM3\StormEngine2-master\neo\renderer\jobs\staticshadowvolume\StaticShadowVolume.cpp)3>d:\sandbox\doom3\stormengine2-master\neo\renderer\jobs\staticshadowvolume\../../../idlib/math/Vector.h(831): warning C4244: '=': conversion from 'double' to 'float', possible loss of data (compiling source file D:\SANDBOX\DOOM3\StormEngine2-master\neo\renderer\jobs\staticshadowvolume\StaticShadowVolume.cpp)3>d:\sandbox\doom3\stormengine2-master\neo\renderer\jobs\staticshadowvolume\../../../idlib/math/Quat.h(320): warning C4244: 'return': conversion from 'double' to 'float', possible loss of data (compiling source file D:\SANDBOX\DOOM3\StormEngine2-master\neo\renderer\jobs\staticshadowvolume\StaticShadowVolume.cpp)3>d:\sandbox\doom3\stormengine2-master\neo\renderer\jobs\staticshadowvolume\../../../idlib/math/Quat.h(461): warning C4244: 'argument': conversion from 'double' to 'float', possible loss of data (compiling source file D:\SANDBOX\DOOM3\StormEngine2-master\neo\renderer\jobs\staticshadowvolume\StaticShadowVolume.cpp)3> RenderLog.cpp3>C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\atlmfc\include\afx.h(38): warning C4996: 'MBCS_Support_Deprecated_In_MFC': MBCS support in MFC is deprecated and may be removed in a future version of MFC. (compiling source file D:\SANDBOX\DOOM3\StormEngine2-master\neo\renderer\RenderLog.cpp)3> C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\atlmfc\include\afx.h(33): note: see declaration of 'MBCS_Support_Deprecated_In_MFC' (compiling source file D:\SANDBOX\DOOM3\StormEngine2-master\neo\renderer\RenderLog.cpp)3>d:\sandbox\doom3\stormengine2-master\neo\idlib\Heap.h(70): warning C4595: 'operator new': non-member operator new or delete functions may not be declared inline (compiling source file D:\SANDBOX\DOOM3\StormEngine2-master\neo\renderer\DXT\DXTDecoder.cpp)3>d:\sandbox\doom3\stormengine2-master\neo\idlib\Heap.h(78): warning C4595: 'operator delete': non-member operator new or delete functions may not be declared inline (compiling source file D:\SANDBOX\DOOM3\StormEngine2-master\neo\renderer\DXT\DXTDecoder.cpp)3>d:\sandbox\doom3\stormengine2-master\neo\idlib\Heap.h(85): warning C4595: 'operator new[]': non-member operator new or delete functions may not be declared inline (compiling source file D:\SANDBOX\DOOM3\StormEngine2-master\neo\renderer\DXT\DXTDecoder.cpp)3>d:\sandbox\doom3\stormengine2-master\neo\idlib\Heap.h(93): warning C4595: 'operator delete[]': non-member operator new or delete functions may not be declared inline (compiling source file D:\SANDBOX\DOOM3\StormEngine2-master\neo\renderer\DXT\DXTDecoder.cpp)3>d:\sandbox\doom3\stormengine2-master\neo\idlib\Heap.h(70): warning C4595: 'operator new': non-member operator new or delete functions may not be declared inline (compiling source file D:\SANDBOX\DOOM3\StormEngine2-master\neo\renderer\DXT\DXTEncoder_SSE2.cpp)3>d:\sandbox\doom3\stormengine2-master\neo\idlib\Heap.h(78): warning C4595: 'operator delete': non-member operator new or delete functions may not be declared inline (compiling source file D:\SANDBOX\DOOM3\StormEngine2-master\neo\renderer\DXT\DXTEncoder_SSE2.cpp)3>d:\sandbox\doom3\stormengine2-master\neo\idlib\Heap.h(85): warning C4595: 'operator new[]': non-member operator new or delete functions may not be declared inline (compiling source file D:\SANDBOX\DOOM3\StormEngine2-master\neo\renderer\DXT\DXTEncoder_SSE2.cpp)3>d:\sandbox\doom3\stormengine2-master\neo\idlib\Heap.h(93): warning C4595: 'operator delete[]': non-member operator new or delete functions may not be declared inline (compiling source file D:\SANDBOX\DOOM3\StormEngine2-master\neo\renderer\DXT\DXTEncoder_SSE2.cpp)3>d:\sandbox\doom3\stormengine2-master\neo\idlib\Heap.h(70): warning C4595: 'operator new': non-member operator new or delete functions may not be declared inline (compiling source file D:\SANDBOX\DOOM3\StormEngine2-master\neo\renderer\DXT\DXTEncoder.cpp)3>d:\sandbox\doom3\stormengine2-master\neo\idlib\Heap.h(78): warning C4595: 'operator delete': non-member operator new or delete functions may not be declared inline (compiling source file D:\SANDBOX\DOOM3\StormEngine2-master\neo\renderer\DXT\DXTEncoder.cpp)3>d:\sandbox\doom3\stormengine2-master\neo\idlib\Heap.h(85): warning C4595: 'operator new[]': non-member operator new or delete functions may not be declared inline (compiling source file D:\SANDBOX\DOOM3\StormEngine2-master\neo\renderer\DXT\DXTEncoder.cpp)3>d:\sandbox\doom3\stormengine2-master\neo\idlib\Heap.h(93): warning C4595: 'operator delete[]': non-member operator new or delete functions may not be declared inline (compiling source file D:\SANDBOX\DOOM3\StormEngine2-master\neo\renderer\DXT\DXTEncoder.cpp)3> jcapimin.cpp3> jcapistd.cpp3> jccoefct.cpp3> jccolor.cpp3> jcdctmgr.cpp3> jchuff.cpp3> jcinit.cpp3> jcmainct.cpp3>d:\sandbox\doom3\stormengine2-master\neo\idlib\Heap.h(70): warning C4595: 'operator new': non-member operator new or delete functions may not be declared inline (compiling source file D:\SANDBOX\DOOM3\StormEngine2-master\neo\renderer\RenderLog.cpp)3>d:\sandbox\doom3\stormengine2-master\neo\idlib\Heap.h(78): warning C4595: 'operator delete': non-member operator new or delete functions may not be declared inline (compiling source file D:\SANDBOX\DOOM3\StormEngine2-master\neo\renderer\RenderLog.cpp)3>d:\sandbox\doom3\stormengine2-master\neo\idlib\Heap.h(85): warning C4595: 'operator new[]': non-member operator new or delete functions may not be declared inline (compiling source file D:\SANDBOX\DOOM3\StormEngine2-master\neo\renderer\RenderLog.cpp)3>d:\sandbox\doom3\stormengine2-master\neo\idlib\Heap.h(93): warning C4595: 'operator delete[]': non-member operator new or delete functions may not be declared inline (compiling source file D:\SANDBOX\DOOM3\StormEngine2-master\neo\renderer\RenderLog.cpp)3> jcmarker.cpp3> jcmaster.cpp3> jcomapi.cpp3> jcparam.cpp3> jcphuff.cpp3> jcprepct.cpp3> jcsample.cpp3> jctrans.cpp3> jdapimin.cpp3> jdapistd.cpp3> jdatadst.cpp3> jdatasrc.cpp3> jdcoefct.cpp3> jdcolor.cpp3> jddctmgr.cpp3> jdhuff.cpp3> jdinput.cpp3> jdmainct.cpp3> jdmarker.cpp3> jdmaster.cpp3> jdmerge.cpp3> jdphuff.cpp3> jdpostct.cpp3> jdsample.cpp3> jdtrans.cpp3> jerror.cpp3> jfdctflt.cpp3> jfdctfst.cpp3> jfdctint.cpp3> jidctflt.cpp3> jidctfst.cpp3> jidctint.cpp3> jidctred.cpp3> jmemmgr.cpp3> jmemnobs.cpp3> jquant1.cpp3> jquant2.cpp3> jutils.cpp3> pngread.c3> pngwtran.c3> png.c3> pngwio.c3> pngset.c3> pngtrans.c3> pngrtran.c3> example.c3> pngerror.c3> pngget.c3> pngrio.c3> pngwrite.c3> pngwutil.c3> pngpread.c3> pngmem.c3> pngrutil.c3> arm_init.c3> filter_neon_intrinsics.c3> adler32.c3> compress.c3> crc32.c3> deflate.c3> gzclose.c3> gzlib.c3> gzread.c3> gzwrite.c3> infback.c3> inffast.c3> inflate.c3> inftrees.c3> trees.c3> uncompr.c3> zutil.c3> ioapi.c3> unzip.c3> zip.c3> achievements.cpp3> savegame.cpp3> Achievements.cpp3> precompiled.cpp3> SaveGame.cpp3> StormEngine2.vcxproj -> D:\SANDBOX\DOOM3\StormEngine2-master\build\Release\StormEngine2.exe4>------ Build started: Project: ALL_BUILD, Configuration: Release Win32 ------4> Building Custom Rule D:/SANDBOX/DOOM3/StormEngine2-master/neo/CMakeLists.txt4> CMake does not need to re-run because D:\SANDBOX\DOOM3\StormEngine2-master\build\CMakeFiles\generate.stamp is up-to-date.5>------ Skipped Build: Project: INSTALL, Configuration: Release Win32 ------5>Project not selected to build for this solution configuration ========== Build: 4 succeeded, 0 failed, 0 up-to-date, 1 skipped ==========