Hi
Is your ship a single model?
To make the physics work properly so your player or other AI does not end up falling through the model when it moves and or the player jumps when its moving you need to make your ship a func_mover and bind your ship which is now a func_mover but no itself set to move to a controlling bobbing or pendulum which handles the movement ( bobbing ).
I have had sucess with this technique.
Good luck!
Cheers
Is your ship a single model?
To make the physics work properly so your player or other AI does not end up falling through the model when it moves and or the player jumps when its moving you need to make your ship a func_mover and bind your ship which is now a func_mover but no itself set to move to a controlling bobbing or pendulum which handles the movement ( bobbing ).
I have had sucess with this technique.
Good luck!
Cheers