There's one thing that particulary bothers me...
While your engine is great from what I've seen, and it yealds tons of potential, folks won't use it without... SikkMod. Sikk's special effects (motion blur, screen frost, etc. gameplay modifications aside, not important) had become something like an industry standard in D3 modding community.
Is it really that hard to port SM into your engine? Or making it backwards-compatible?
Thanks in advance for reply!
P.S. I'd love to use your engine, especially because of the performance improvement, but some of Sikk's features are important for the overall gameplay in my mod, so - wether I like it or not - I'm stuck with 1.3.1 GPL version.
While your engine is great from what I've seen, and it yealds tons of potential, folks won't use it without... SikkMod. Sikk's special effects (motion blur, screen frost, etc. gameplay modifications aside, not important) had become something like an industry standard in D3 modding community.
Is it really that hard to port SM into your engine? Or making it backwards-compatible?
Thanks in advance for reply!
P.S. I'd love to use your engine, especially because of the performance improvement, but some of Sikk's features are important for the overall gameplay in my mod, so - wether I like it or not - I'm stuck with 1.3.1 GPL version.