Author Topic: porting older quake and doom titles to id tech 6  (Read 79 times)

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tmm88

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porting older quake and doom titles to id tech 6
« on: January 04, 2017, 11:11:33 AM »
cheers. I have been wondering. it would be dammit awesome, to port older quake and doom titles to id tech 6. is someone into that? would be willing to help. cheers

motorsep

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Re: porting older quake and doom titles to id tech 6
« Reply #1 on: January 04, 2017, 11:30:45 AM »
cheers. I have been wondering. it would be dammit awesome, to port older quake and doom titles to id tech 6. is someone into that? would be willing to help. cheers

Do you own Doom 2016 ? Have you gotten all updates they released? If so, you can already play classic Doom maps officially re-created by iD Software.

Quake Champions will be id Tech 6 powered.

The Happy Friar

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Re: porting older quake and doom titles to id tech 6
« Reply #2 on: January 04, 2017, 11:49:39 AM »
I'd love to see a more direct port of Q1/2/3A as a single game for $50/60.  I'd buy that again.

tmm88

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Re: porting older quake and doom titles to id tech 6
« Reply #3 on: January 04, 2017, 01:24:44 PM »
that would be insanely cool indeed. I have to check the pointed titles. I am not aware of everything id is doing right now. but must definitely check it out as I am playing a lot of quake 3 mods such as open arena these days

tmm88

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Re: porting older quake and doom titles to id tech 6
« Reply #4 on: January 04, 2017, 01:25:45 PM »
by the way if anyone is doing stuff with id tech 6, and needs audio assets, don't hesitate contacting me  ;)

tmm88

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Re: porting older quake and doom titles to id tech 6
« Reply #5 on: January 04, 2017, 01:29:49 PM »
just checked quake champions. absolutely stunning

motorsep

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Re: porting older quake and doom titles to id tech 6
« Reply #6 on: January 04, 2017, 02:51:18 PM »
by the way if anyone is doing stuff with id tech 6, and needs audio assets, don't hesitate contacting me  ;)

Sounds like you never played Doom 2016 and haven't looked into modding for idTech 6. It's not moddable. All you can do is build maps using modules provided by the game and script various logic in the SnapMap. No sounds, no textures, nothing external can be added.

tmm88

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Re: porting older quake and doom titles to id tech 6
« Reply #7 on: January 04, 2017, 03:40:38 PM »
no, I have never played doom 2016. I only played doom 3 and doom 2. as well as quake 2, 3, 4. even though I would be happy to contribute to mods with sound design assets. but since it's not editable, maybe I will leave this up to id tech 3 and 4

tmm88

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Re: porting older quake and doom titles to id tech 6
« Reply #8 on: January 04, 2017, 03:40:57 PM »
thanks anyway :)