Author Topic: This why no D3 Occulus support?  (Read 148 times)

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The Happy Friar

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This why no D3 Occulus support?
« on: February 02, 2017, 09:29:45 AM »
www.foxbusiness.com/markets/2017/02/01/facebook-oculus-facing-500-million-bill-in-copyright-case.html

Perhaps the whole "We'll support D3" thing was a trade for tech, and since it was canceled the deal was null and void?  Not sure what copyrights & TM's Oculus would of used (I would of figured patents).  I don't remember reading they were working with Zeni/Beth except for D3/John Carmack when id was sold.  Or perhaps it was that Oculus used D3/id TM's to sell units & then never delivered.

bkt

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Re: This why no D3 Occulus support?
« Reply #1 on: February 02, 2017, 11:46:05 AM »
Just going to leave a more reliable link to the story: https://www.cnet.com/news/oculus-loses-big-jury-awards-500-million-to-zenimax/


The Happy Friar

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Re: This why no D3 Occulus support?
« Reply #2 on: February 02, 2017, 12:30:04 PM »
Not sure how it's a more reliable link, but it does have a link to the case file (besides that's it no more info then my link, but lots of fluff), and it does say that was the issue: the stuff JC did while @ id to help with Oculus was id's & Oculus took it when he left w/o permission.  So I'm guessing that was the deal: id help's with the tech & they get first dibs in showcasing the tech.  Oculus got JC & then ditched the deal.