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Storm Engine 2 update

Started by motorsep, September 14, 2018, 09:20:25 AM

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motorsep

You should really use DarkRadiant for Doom 3 mapping and use one window where you switch between perspective and ortho views with hotkeys, like in Blender.

The Happy Friar

I think it was assumed you'd use DR for the engine so not much work was put in fixing issues with the built in editor, right Motorsep?

motorsep

Quote from: The Happy Friar on October 30, 2018, 09:59:26 PM
I think it was assumed you'd use DR for the engine so not much work was put in fixing issues with the built in editor, right Motorsep?

That is correct. Doom 3 Radiant was simply made workable (just because it was more work to rip it out completely) with the engine. Although it should be as usable as original Doom 3 Radiant.