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New Doom (2016) Thread

Started by oneofthe8devilz, June 14, 2015, 11:26:10 PM

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The Happy Friar

Quote from: aphexjh on May 02, 2016, 12:46:50 AM
My experience learning level design would have been very different if I started with this editor.

Anyway, here is what this reminds me of, which I feel like makes sense for the consoles, but really doesn't make a lot of sense when you consider the freedom we had with literally every single previous Id software engine editor.

Sure it does.  The last two games id released people complained it was to complex and relatively nothing was released.  So they solved the problem.  The modding attitude was different in 2004 vs 1999 & before.  It's always been complex & had the ability to let you do whatever you wanted but gamers don't want complex any more.

aphexjh

#286
Okay, it does make perfect sense, I guess I am just stuck in the bsp past. I love the abstractness that the freedom of bsp provided, and I am sorry to see that missing.

*edit

I was just thinking, that I should really be grateful, since Id has already given us the tools that let us make anything we want, i mean, without radiant and bsp there would be no Call of Duty or Team Fortress or HalfLife or any of that. There would be no Quadrilateral Cowboy or Nipper maps for counterstrike or SOC maps for quake or any of the vast mods and maps for Halflife 2. And I should be thankful for those things, and that there can be endlessly more and varied things made with those engines that we already have and that have been given fully open source.

So anyway, I just needed to remind myself that all of that is still possible and still available and that snapmap doesn't change that or take it away. Like you said Friar, this will make making levels a lot more accessible and will really make the ecosystem flourish for new Doom levels, so that's a good thing. I will just leave one foot firmly planted in the world and worldbuilding of bsp and leave it at that.


motorsep

I bet if people begin using SnapMap a lot and there is a lot of content coming, Beth might open an opportunity for more evolved modding or would provide more pieces.

Btw, fun stuff (and related to upcoming Doom):

https://www.youtube.com/watch?v=GC7Onhm3tto

wintch

Quote from: motorsep on May 02, 2016, 10:04:26 AM
I bet if people begin using SnapMap a lot and there is a lot of content coming, Beth might open an opportunity for more evolved modding or would provide more pieces.

Btw, fun stuff (and related to upcoming Doom):

https://www.youtube.com/watch?v=GC7Onhm3tto
That makes me feel so old  O0

The Happy Friar

#289
Quote from: motorsep on May 02, 2016, 10:04:26 AM
I bet if people begin using SnapMap a lot and there is a lot of content coming, Beth might open an opportunity for more evolved modding or would provide more pieces.

I'm hoping the same thing.  They got mod kits for Fallout & Skyrim, so I'm hoping if Snapmap is really popular they'll find something for Doom.

The Happy Friar

Sorry, must of locked by accident.  Unlocked.  :)

aphexjh


Some of this stuff is pretty awesome. Like the Hellknight tending shop.

motorsep

I wonder if there is coop support when making maps using SnapMap..

aphexjh

Quote from: motorsep on May 03, 2016, 02:46:56 PM
I wonder if there is coop support when making maps using SnapMap..
As in editing the same map at the same time? Or just support for coop mission building?

motorsep

Quote from: aphexjh on May 03, 2016, 02:51:55 PM
Quote from: motorsep on May 03, 2016, 02:46:56 PM
I wonder if there is coop support when making maps using SnapMap..
As in editing the same map at the same time? Or just support for coop mission building?

Building a map (by any means) and playing as coop mode (going in with other players and killing monsters together).

VGames

They said it would be possible.
Get the latest on Perfected Doom 3 here - http://www.moddb.com/mods/perfected-doom-3-version-500

VGames

Need some opinions. I was thinking of just upgrading my GPU to some measly $200 2ghz GPU just to barely squeak by the video issues I had with the beta. But I'm not sure if my CPU and memory will hold up though. I feel like it will but I wanted to ask for opinions. My specs:

AMD Phenom 2 x4 940 3.0 ghz CPU
8 GB DDR2 memory
Get the latest on Perfected Doom 3 here - http://www.moddb.com/mods/perfected-doom-3-version-500

motorsep

Quote from: VGames on May 04, 2016, 03:23:48 PM
Need some opinions. I was thinking of just upgrading my GPU to some measly $200 2ghz GPU just to barely squeak by the video issues I had with the beta. But I'm not sure if my CPU and memory will hold up though. I feel like it will but I wanted to ask for opinions. My specs:

AMD Phenom 2 x4 940 3.0 ghz CPU
8 GB DDR2 memory

Should be fine.

VGames

I figured it would at least on the lowest settings. I can't stomach going console with Doom. Reminds me of that awful poor mans Doom on SNES. I know it'll look good on PS4 but I just can't do it.
Get the latest on Perfected Doom 3 here - http://www.moddb.com/mods/perfected-doom-3-version-500

motorsep

Quote from: VGames on May 04, 2016, 04:05:30 PM
I figured it would at least on the lowest settings. I can't stomach going console with Doom. Reminds me of that awful poor mans Doom on SNES. I know it'll look good on PS4 but I just can't do it.

Get keyboard + mouse for PS4 :D