i try to make something reusing some of the doom3+roe maps :

by now i selected all maps and spotted places where to add monsters ...i also started to remove all warnings showing at map loading ....
this is not an easy job as there are a lot of scripts per map , for example :
WARNING: Couldn't load image: textures/cave/cavsolarmap
is linked to a "bug" in a model that loads a .ma script [maya file]
as i play with roe engine , there are few errors like :
WARNING: Unknown weapon 'weapon_chainsaw'
WARNING: Unknown weapon 'weapon_soulcube'
that are in map made for doom3 , these warnings , like the others about health with models in anims , like :
WARNING: entity 'erebus1_cinematic_imp_1' doesn't have health set
should not need "correction"
beside files not able to load..there are also errors in models :
WARNING: Unknown joint 'body' in '*hips body body2 origin SPINNER ' for model'monster_hunter_berzerk'
WARNING: Unknown joint 'body2' in '*hips body body2 origin SPINNER ' for model 'monster_hunter_berzerk'
WARNING: idAF::Load: articulated figure 'monster_hunter_helltime' for entity 'erebus2_cinematic_hunter1' at (-8512 2056 -396) has no modified animation 'af_pose'
WARNING: idAF::Load: articulated figure 'monster_hunter_helltime' for entity 'erebus2_cinematic_hunterdeath' at (-8512 2056 -408) has no modified animation'af_pose'
WARNING: idAF::Load: articulated figure 'monster_hunter_helltime' for entity 'monster_hunter_helltime' at (-8512 2064 -392) has no modified animation 'af_pose'
i hope we will also find "what 's best" for errors like :
WARNING: Couldn't load image: _emptyname
i post the full list in the following post , i reworked around 30 maps , if we solve a lot of errors , i ll check the maps i discarded and then will make a stand-alone pack for removing warnings of doom3-roe .
[may be some bugs are removed in the bfg edition ...if someone knows an editor for this released..]