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Editing pieces of levels

Started by doom3xbox, August 07, 2015, 07:27:12 PM

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doom3xbox

I only have the map in the maps folder in the base folder. Maps won't load in the console.

I'll try the pakscape 4.

VGames

What does the console say when u try to load the map? You need to be using standard Doom 3 when u run DoomEdit. That way the map is compiled correctly.
Get the latest on Perfected Doom 3 here - http://www.moddb.com/mods/perfected-doom-3-version-500

doom3xbox

I was able use pakscape 4 to add the map. My edit was successful. No problem for now.


VGames

Get the latest on Perfected Doom 3 here - http://www.moddb.com/mods/perfected-doom-3-version-500

Phrozo

I was going to suggest that as well but I couldn't find it anymore.

doom3xbox

As for release editing files, how does that work out?

doom3xbox

I attempted to edit the Delt 4, strange now there is a leak at the beginning of the map, but I haven't touched anything there. I just began to delete the final area of Delta 4.

bitterman

#37
Sorry, guys, I don't remember it.

How to set up location wich we can see into player's HUD.
It's somewhere in .map or spanw args, not sure.


************************

Aha!

https://modwiki.xnet.fi/Info_location_%28entity%29

doom3xbox

I tried a bsp and then went to load a very basic map. The console in game stated that there wasn't a proc file, which there isn't.

How do i create one?

The Happy Friar

in the console, use "dmap" instead of "map" to compile the map & make the proc/etc. Might take a little bit depending on the map size & your machine, and windows might say D3 froze, but just leave it alone & it should be ok.