I am no coder, nor am I planning on making any projects, but I do have a couple questions which I hope some of you can answer.
First of all, have any of the Id Tech 4 source ports made improvements to megatexture support?
Secondly, How feasible would it be to have an Id Tech 4 switch from a dll system to a qvm or PNaCl system, in order to increase portability?
Third, how feasible is it to port megatextures to other engines, like the Quake 3 based Spearmint engine?
First of all, have any of the Id Tech 4 source ports made improvements to megatexture support?
Secondly, How feasible would it be to have an Id Tech 4 switch from a dll system to a qvm or PNaCl system, in order to increase portability?
Third, how feasible is it to port megatextures to other engines, like the Quake 3 based Spearmint engine?