Recent Posts

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id Tech 4 Engine Coding / Game.dll support for Doom 3 BFG
« Last post by MadDecoder on Today at 04:50:05 PM »
After literally butchering the game code (with extra care) I manage to make the original source code that was used on game.dll independent from the rest of the source code and now it can be compiled as a dll.
Which means that now game.dll support is available on Doom 3 BFG Edition
Here is the source code : https://github.com/MadDeCoDeR/Classic-RBDOOM-3-BFG

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id Tech 4 Engine Coding / Re: Classic RBDoom 3BFG
« Last post by MadDecoder on Today at 04:45:55 PM »
It's been a long time but now I have added EAX Audio support and game.dll support (requires to be compiled with the source code of this port)
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These links work very well. I'm also looking for the same.
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id Tech 4 Mods / Re: Quake 4 & Prey stuff in Doom 3 (WIP)
« Last post by EoceneMiacid on January 08, 2019, 02:47:47 PM »
There is no Doom 4. It's just DOOM or DOOM 2016.

 ::) I'm calling it Doom 4. Deal with it.

I found that the model of space ship from D3 is very complex and  looks more cool than drop ship from Q4. Never noticed it before.

I like the Q4 one more, even though it's a total rip-off of the Aliens dropship.
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id Tech 4 Mods / Re: Quake 4 & Prey stuff in Doom 3 (WIP)
« Last post by bitterman on January 08, 2019, 07:02:35 AM »
I found that the model of space ship from D3 is very complex and  looks more cool than drop ship from Q4. Never noticed it before.
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id Tech 4 Mods / Re: Quake 4 & Prey stuff in Doom 3 (WIP)
« Last post by motorsep on January 07, 2019, 05:11:48 PM »
... right now I'm playing through DOOM 4...

There is no Doom 4. It's just DOOM or DOOM 2016.

 8)
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Content for Games/etc. / Re: Building a Library of Images for Everyone
« Last post by Eric Matyas on January 07, 2019, 06:16:07 AM »
Hi everyone,

New seamless cartoon-style textures are ready here:

TXR – GROUND - Cartoon
https://soundimage.org/txr-ground-cartoon/

TXR – ROCK/STONE – Cartoon
https://soundimage.org/txr-rockstone-cartoon/

Lots of brand new music tracks will be posted on Wednesday…or follow me on Facebook for daily updates.

See you Wednesday!
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id Tech 4 Mods / Re: Quake 4 & Prey stuff in Doom 3 (WIP)
« Last post by EoceneMiacid on January 05, 2019, 07:14:49 AM »
Hi!

Sorry about the lack of news lately, but the past few weeks were eventful to say the least :)

I moved places and had to wait a while for my internet connection.

I also upgraded my laptop to a new one (i7, Nvidia GTX, 16GB RAM, SSD) and right now I'm playing through DOOM 4, which is absolutely goddamn amazing. It's my favorite game of all time, no question - and I positively can't wait for Eternal.

I plan to get back at this project soon (I have to finish DOOM 4 first you understand :)), I have a couple of nice surprises coming up.

Stay tuned and happy new year!
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Content for Games/etc. / Re: Sharing My Music / SFX - Over 1500 Tracks
« Last post by Eric Matyas on January 02, 2019, 08:10:22 AM »
Happy New Year! Here are a bunch of brand new free tracks to kick off 2019:

On my Chiptunes 2 page:

“The 8-Bit Circus” (Standard and Looping)
“Pixel Spies” (Looping)
https://soundimage.org/chiptunes-2/

On my Funny 5 page:

“The Return of Caped Crusader Cat” (Standard and Looping)
https://soundimage.org/funny-5/

And on my Puzzle Music 4 page:

“Building Stuff” (Looping)
“Dreaming of the 8-Bit Days” (Looping)
https://soundimage.org/puzzle-music-4/

I’m also working on original game art that will be free to use with attribution…(sprites, backgrounds, etc.) I’ll be opening those pages soon.

In the meantime, I hope some of my tracks are helpful!
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Content for Games/etc. / Re: Can't open modwiki.xnet.fi
« Last post by caedes on December 31, 2018, 10:50:30 AM »
That's good to hear!

Keeping Firefox up to date is a good idea generally, not only because of new features and incompatibilities with new websites, but also because the updates contain security updates.
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