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id Tech 4 Discussion / Skin Deep - Id Tech 4 Game?
« Last post by aphexjh on October 17, 2018, 05:08:47 PM »
I believe the inimitable Blendo hath created another Id Tech 4 game. Long live Doom 3. Hail to the king, baby!
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Strutt your stuff! / Re: Storm Engine 2 update
« Last post by motorsep on October 14, 2018, 02:16:31 PM »
@bitterman

The issue with vehicles that loading a savegame with vehicle crashes the engine. That's really the main issue with SE2 at this time.

Speaking of vehicles, played RAGE last night. Noticed that sometimes vehicles are spawned above the ground and dropped after loading a savegame. As if they not really saving vehicles, but only save its stats and location/rotation of the entity and re-initialize / re-spawn it after loading of the savegame is done.

SE2 currently saves all the physics and constraints of the vehicle/suspension as far as I recall.
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Strutt your stuff! / Re: Storm Engine 2 update
« Last post by bitterman on October 14, 2018, 05:17:17 AM »
Feeling like UT :)
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Strutt your stuff! / Re: Storm Engine 2 update
« Last post by motorsep on October 13, 2018, 08:39:55 PM »
I thought so as well, but ultimately, I decided that fhDoom might be worth a try for development after I'll port some of SE2 and TDM features to it (avoiding bugs hopefully). It's still pretty solid without them though, and much more stable than SE2 (vehicles, RMB crashing the engine for no reason - just as examples).

fhDoom has no vehicles beyond what vanilla Doom 3 offered.
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Strutt your stuff! / Re: Storm Engine 2 update
« Last post by bitterman on October 13, 2018, 08:16:54 PM »
RMB crashing the engine for no reason

I get the same in D3 or BFG. Missing script and related stuff, I think.
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Strutt your stuff! / Re: Storm Engine 2 update
« Last post by Snehk on October 13, 2018, 06:03:57 PM »
I thought so as well, but ultimately, I decided that fhDoom might be worth a try for development after I'll port some of SE2 and TDM features to it (avoiding bugs hopefully). It's still pretty solid without them though, and much more stable than SE2 (vehicles, RMB crashing the engine for no reason - just as examples).
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Strutt your stuff! / Re: Storm Engine 2 update
« Last post by motorsep on October 13, 2018, 01:28:37 PM »

Yes, at least for now. I'm just too busy to fix all the bugs in it (which are pretty much game breaking), whereas the only problems with fhDoom right now are framerate issues (Doom 3 works smoothly enough for me on this fork) and roe stability.

I may return to it once I'll have enough time to have a good look at everything.

I thought you were making a standalone game with it.
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Strutt your stuff! / Re: Storm Engine 2 update
« Last post by Snehk on October 13, 2018, 11:26:24 AM »
... and once I'll be back to id Tech 4, it'll be on fhDoom fork.

Abandoning Storm Engine 2 ? :)

Yes, at least for now. I'm just too busy to fix all the bugs in it (which are pretty much game breaking), whereas the only problems with fhDoom right now are framerate issues (Doom 3 works smoothly enough for me on this fork) and roe stability.

I may return to it once I'll have enough time to have a good look at everything.
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Strutt your stuff! / Re: Storm Engine 2 update
« Last post by motorsep on October 13, 2018, 11:24:53 AM »
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Strutt your stuff! / Re: Storm Engine 2 update
« Last post by bitterman on October 12, 2018, 11:25:01 PM »
Can you show any vechicle.def and any water.mtr?
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