Author Topic: BladeYautja  (Read 8445 times)

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The Happy Friar

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Re: BladeYautja
« Reply #15 on: August 26, 2014, 06:48:02 AM »
What I would like to offer is THE HAPPY FRIAR to maybe come over for a visit and have an exclusive interview, test and maybe take home a copy of the latest build to study further and perhaps do a writeup on earthquake of the whole thing, a Q&A with me about the game and first hands on.
but he'll have to bring me 2 packs of Marlboro smokes 'which I'll gladly pay for. and have a session maybe? to get an impression of where the project is at.
that could be interesting.

Would be interesting.  :)  I'd have to bring my camera up.  I've got my international id now so I can cross the border.  I'm kind of busy atm but if it's not going to be done in the next couple months I can make time to head up there.

BTW, I liked the previous AvP.  :)  MP was awesome until they released the dedicated server, then it got ruined with a ton of 16/32 player servers for matches that should of head 4-6 players.   Yeah I'm on of "those" guys (Liked DNF too).  Mashing the E button was silly (there should of been more skill, like in the 2nd AvP.  But it was still cool and yes, I've done that in MP.  :D ) but turns out I never missed the duck.  Made me focus on combat.  In reality, ducking is mainly used for ducks or hiding/cover.  Ducks can be handled easily: either make then taller or automatically duck the player (like  the 3D Zelda games).  As for hiding, humans can't hide in AvP except against other humans, aliens don't hide they ambush and predators cloak.  Just making the cover higher solves that problem (Quake never had ducking and Q2 mainly used it for secret access)

VGames

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Re: BladeYautja
« Reply #16 on: August 26, 2014, 10:10:05 AM »
This is true. I played the demo but never really got into it.
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douglas quaid

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Re: BladeYautja
« Reply #17 on: September 05, 2014, 02:54:38 PM »
Ah, I love the look of BladeYautja. We need a new alien/pred mod/game and this looks very promising. That Colonial Marines game is terrible, really bad. But this is something I'm actually looking forward to. It's also great to be back on a D3W site. Really missed the old one.

Keep it up Bladeghost! :D
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Bladeghost

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Re: BladeYautja
« Reply #18 on: September 19, 2014, 03:45:49 PM »
Blade Yautja Released v1.1 D3 Mod version

http://www.moddb.com/mods/blade-yautja/

douglas quaid

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Re: BladeYautja
« Reply #19 on: September 19, 2014, 07:51:07 PM »
Cool, can't wait to check this out.
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BLACKOUT - Free indie horror game based on the id Tech 4 engine

The Happy Friar

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Re: BladeYautja
« Reply #20 on: September 19, 2014, 08:38:08 PM »
Awesome!  I'll be giving it a download in the morning.

trebor

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Re: BladeYautja
« Reply #21 on: September 20, 2014, 08:05:59 AM »
Looks very cool ... downloading :)

Zombie

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Re: BladeYautja
« Reply #22 on: September 20, 2014, 11:53:57 AM »
Woooo!

Can't download it yet though, have to wait till I get to work.

Damn hotel internet is too unreliable :(

Radegast

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Re: BladeYautja
« Reply #23 on: September 20, 2014, 01:47:53 PM »
Do you plan to release a linux or OS X port of Blade Yautja?

The Happy Friar

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Re: BladeYautja
« Reply #24 on: September 20, 2014, 07:38:17 PM »
This needs a news post to get on the front page of moddb.com.   O0

tron

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Re: BladeYautja
« Reply #25 on: September 20, 2014, 08:42:33 PM »
Wow, definitely have to give this a download, can't believe how much content this seems to have.

Bladeghost

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Re: BladeYautja
« Reply #26 on: September 21, 2014, 01:25:53 AM »
Do you plan to release a linux or OS X port of Blade Yautja?

from what I know most of my mods work on a mac, as for linux and mac for that matter I'm not sure really whats needed or what kind of binaries, so I've never really looked into those.

Bladeghost

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Re: BladeYautja
« Reply #27 on: September 21, 2014, 12:33:41 PM »
I've uploaded a 3rd person patch to fix the 3rd person HUD and camera clip, these two .pk4's just get added to the mod folder. (optional)
http://www.moddb.com/mods/blade-yautja/downloads/byp-3rdperson-patch
Thanks.

argoon

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Re: BladeYautja
« Reply #28 on: September 21, 2014, 05:10:24 PM »
My god man you are a machine!!!

Fantastic job. I never knew someone so proficient and fast on modding, congrats.

 :) 

The Happy Friar

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Re: BladeYautja
« Reply #29 on: September 24, 2014, 11:05:45 AM »
On hard (not hardest) my but keeps getting kicked.  :)

The models don't look like they have smoothing enabled though.  The NPC's look like they're flat poly's.  Is that in purpose?