Author Topic: D3 MCS: Mars City Security (Public Release Download)  (Read 15258 times)

0 Members and 1 Guest are viewing this topic.

The Happy Friar

  • Happy Happy Joy Joy
  • Administrator
  • Hero Member
  • *****
  • Posts: 915
  • Karma: +44/-4
  • Semi-Newbie.
    • View Profile
    • EarthQuake
Re: D3 MCS: Mars City Security
« Reply #30 on: September 24, 2015, 12:32:14 PM »
As usual the D3 Community gets a couple of days earlier access before I will post it on the news pages. I hope to meet some of you guys online soon :)

So can I post it on my news site then?  (downloading).

oneofthe8devilz

  • Sr. Member
  • ****
  • Posts: 374
  • Karma: +96/-87
  • Doom Newbie
    • View Profile
    • Scared Pixel Studios
Re: D3 MCS: Mars City Security
« Reply #31 on: September 24, 2015, 12:58:46 PM »
So can I post it on my news site then?  (downloading).

Sure, feel free...

I haven't released things in quite a while. I should check if the major PC gaming news pages are still alive and kicking.

I used to publish at pages like:

moddb
bluesnews
gamershell

Maybe some have died, maybe some new have spawned...
I got six little friends and they all run faster than you ;)


Check out our mods at
moddb or the SPS Homepage

The Happy Friar

  • Happy Happy Joy Joy
  • Administrator
  • Hero Member
  • *****
  • Posts: 915
  • Karma: +44/-4
  • Semi-Newbie.
    • View Profile
    • EarthQuake
Re: D3 MCS: Mars City Security (Public Release Download)
« Reply #32 on: September 26, 2015, 10:30:22 PM »
Got to play some today.  Demonwars + AI buddies.  Me and other player.  I had a ping ~150, couldn't tell except some of my rail shots didn't land where I wanted them.

Could you put the FMJ mod with the same netcode?

oneofthe8devilz

  • Sr. Member
  • ****
  • Posts: 374
  • Karma: +96/-87
  • Doom Newbie
    • View Profile
    • Scared Pixel Studios
Re: D3 MCS: Mars City Security (Public Release Download)
« Reply #33 on: September 27, 2015, 05:31:52 PM »
Could you put the FMJ mod with the same netcode?

It is something that I considered doing...
I got six little friends and they all run faster than you ;)


Check out our mods at
moddb or the SPS Homepage

caedes

  • Jr. Member
  • **
  • Posts: 51
  • Karma: +17/-11
  • Doom Newbie
    • View Profile
    • My Github Account
Re: D3 MCS: Mars City Security (Public Release Download)
« Reply #34 on: September 28, 2015, 05:40:05 PM »
so.. what about source code? :)

oneofthe8devilz

  • Sr. Member
  • ****
  • Posts: 374
  • Karma: +96/-87
  • Doom Newbie
    • View Profile
    • Scared Pixel Studios
I got six little friends and they all run faster than you ;)


Check out our mods at
moddb or the SPS Homepage

caedes

  • Jr. Member
  • **
  • Posts: 51
  • Karma: +17/-11
  • Doom Newbie
    • View Profile
    • My Github Account
Re: D3 MCS: Mars City Security (Public Release Download)
« Reply #36 on: September 29, 2015, 07:02:46 PM »
I thought you ported D3BFG GPL netcode into your code?

oneofthe8devilz

  • Sr. Member
  • ****
  • Posts: 374
  • Karma: +96/-87
  • Doom Newbie
    • View Profile
    • Scared Pixel Studios
Re: D3 MCS: Mars City Security (Public Release Download)
« Reply #37 on: September 30, 2015, 07:09:33 AM »
Nope, the netcode rewrite is a custom solution.
I got six little friends and they all run faster than you ;)


Check out our mods at
moddb or the SPS Homepage

oneofthe8devilz

  • Sr. Member
  • ****
  • Posts: 374
  • Karma: +96/-87
  • Doom Newbie
    • View Profile
    • Scared Pixel Studios
Re: D3 MCS: Mars City Security (Public Release Download)
« Reply #38 on: September 30, 2015, 10:29:44 PM »


Moddb MCS Release Article

Moddb MCS Reviews

We made it on moddb's headlines :)
« Last Edit: October 01, 2015, 07:46:21 AM by oneofthe8devilz »
I got six little friends and they all run faster than you ;)


Check out our mods at
moddb or the SPS Homepage

VGames

  • PD3 Beta Testers
  • Hero Member
  • *
  • Posts: 757
  • Karma: +17/-69
    • View Profile
Re: D3 MCS: Mars City Security (Public Release Download)
« Reply #39 on: September 30, 2015, 11:22:04 PM »
I've been waiting for that. You're news post met all the requirements. Good to see it.
Get the latest on Perfected Doom 3 here - http://www.moddb.com/mods/perfected-doom-3-version-500

The Happy Friar

  • Happy Happy Joy Joy
  • Administrator
  • Hero Member
  • *****
  • Posts: 915
  • Karma: +44/-4
  • Semi-Newbie.
    • View Profile
    • EarthQuake
Re: D3 MCS: Mars City Security (Public Release Download)
« Reply #40 on: October 01, 2015, 07:45:34 AM »
We made it on moddb's headlines :)

Awesome!  One of the moddb staff who authorized the headlines is a D3 fan.  I'm expecting he's already been playing but most likely under a different name.

VGames

  • PD3 Beta Testers
  • Hero Member
  • *
  • Posts: 757
  • Karma: +17/-69
    • View Profile
Re: D3 MCS: Mars City Security (Public Release Download)
« Reply #41 on: October 01, 2015, 08:04:54 AM »
That's good to hear. Maybe my Doom 3 mod will be headlined much faster then my Blood 2 mod was. It took well over a full week. I figured it was because of the awesomeness that was Blood 2. :P
Get the latest on Perfected Doom 3 here - http://www.moddb.com/mods/perfected-doom-3-version-500

Phrozo

  • Mr. Phrozo
  • Jr. Member
  • **
  • Posts: 89
  • Karma: +15/-1
  • :3
    • View Profile
    • Mod Page
Re: D3 MCS: Mars City Security (Public Release Download)
« Reply #42 on: October 04, 2015, 01:54:29 AM »
Congrats!

oneofthe8devilz

  • Sr. Member
  • ****
  • Posts: 374
  • Karma: +96/-87
  • Doom Newbie
    • View Profile
    • Scared Pixel Studios
Re: D3 MCS: Mars City Security (Public Release Download)
« Reply #43 on: January 04, 2016, 08:03:00 AM »
A snippet of last night's MCS-Coop-Mania-Session...

« Last Edit: September 12, 2016, 12:03:59 PM by oneofthe8devilz »
I got six little friends and they all run faster than you ;)


Check out our mods at
moddb or the SPS Homepage

Radegast

  • Newbie
  • *
  • Posts: 27
  • Karma: +3/-1
  • Alpha Labs scientist
    • View Profile
    • ET: Legacy
Re: D3 MCS: Mars City Security (Public Release Download)
« Reply #44 on: January 04, 2016, 08:58:56 AM »
I watched this video with my mouth literally hanging open. Amazing. Really amazing stuff. I can't even imagine how much work had to go into making this happen. Seriously, how much time per week did you spend on this?

Will there be a linux port? Will you release the source code?