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Topics - MadDecoder

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id Tech 4 Engine Coding / Game.dll support for Doom 3 BFG
« on: January 16, 2019, 04:50:05 PM »
After literally butchering the game code (with extra care) I manage to make the original source code that was used on game.dll independent from the rest of the source code and now it can be compiled as a dll.
Which means that now game.dll support is available on Doom 3 BFG Edition
Here is the source code : https://github.com/MadDeCoDeR/Classic-RBDOOM-3-BFG


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id Tech 4 Engine Coding / Classic RBDoom 3BFG
« on: May 11, 2018, 11:17:55 AM »
Hi, I make a new branch of the RBDoom3BFG engine, this new branch restores various cut content (from coding side) for the classic Doom games while improving their modding support (that wasn't even existing in first place), also restores the video audio support for .bik videos and the .ogg audio file support for Doom 3, and finally it adds a new option that is allowing you to have or the armor-mounted flashlight or the weapon flashlight.

Also it comes with a launcher that allowing you to load mods on all 3 games.

https://github.com/MadDeCoDeR/Classic-RBDOOM-3-BFG

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