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Id Tech 6 (Doom [4]) => id Tech 6 Modding (general) => Topic started by: spamclark15 on July 28, 2017, 01:00:45 AM

Title: Creating Game Bink Videos Problem
Post by: spamclark15 on July 28, 2017, 01:00:45 AM
So I've been messing around with the game's Bink videos that are used for a lot of UI things. The issue is after I use Bink's encoder to encode the video and it looks perfect in Bink's own player. When I view them in-game, the chroma and luma don't seem to line up. The luma portion is correct, but the chroma part seems to be stretched incorrectly. The videos are 30 FPS at 1920x1080 which matches a lot of the videos already used in the game. The game uses a mixture of Bink 1 and Bink 2 videos. Since the Bink 1 encoder is the only one available to the public, that's what they're being encoded in. I've been looking for a solution to this. I would pin it on Bink itself, but with their own tools displaying the videos fine it's kind of perplexing. I've used different versions of the RAD tools from years apart and the problem is still present. I've tried replacing the game's Bink DLL with a newer one out of another game, but the problem persists. I wish I could talk to the RAD tools guys themselves about this bug, but they refuse to answer any e-mails I send.
Title: Re: Creating Game Bink Videos Problem
Post by: RyomaJiro7 on February 08, 2021, 01:32:41 AM
I used to use Bink's player, but it doesn't seem like much.