News:

One Minute Game Review by The Happy Friar: https://ugetube.com/@OneMinteGameReviews
Also on Rumble: https://rumble.com/c/c-1115371

idTech 4 (aka Doom 3 tech) Discord Server! https://discord.gg/9wtCGHa

Main Menu
Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - EoceneMiacid

#1
Great stuff.
#2
Haunting of Deck 12 / Re: Supremacy 3
October 20, 2019, 09:09:09 AM
I have now formally adopted the new IcedTech engine.

Short test of a quake 4 map runthrough:

https://imgur.com/AFcRJv9

One of the major changes is that IcedTech is deprecating the use of doomscript, which means all of the scripting will need to be rewritten in C++. It's not that much work because of the similarity.
#3
Haunting of Deck 12 / Re: Supremacy 3
October 18, 2019, 02:59:59 AM
I didn't control it.

But I'm working on a control method.
#6
Haunting of Deck 12 / Re: Supremacy 3
October 14, 2019, 04:25:49 PM
#7
Haunting of Deck 12 / Re: Supremacy 3
October 08, 2019, 08:36:03 AM
Lots of work done the past week, which will be shown off here soon enough :)

However there's one thing that I absolutely have to rave about right now, and that's IcedTech (https://github.com/jmarshall23/IcedTech), a brand spanking new modernized idtech4 source port with too many new features to mention, several of which were high up on my wishlist. It has it's own forum too, which can be found at https://www.realvectormathstudios.com.

At the moment, only 32bit Windows builds are available, but Linux support is being looked at and the engine runs fine in WINE, which is good enough for me to adopt it as-is.
#8
Haunting of Deck 12 / Re: Supremacy 3
October 02, 2019, 04:56:18 PM
#9
Haunting of Deck 12 / Re: Supremacy 3
October 01, 2019, 05:02:34 AM




#10
Haunting of Deck 12 / Re: Supremacy 3
September 29, 2019, 07:05:43 AM
#11
Haunting of Deck 12 / Re: Supremacy 3
September 22, 2019, 07:05:44 AM


















#12
Haunting of Deck 12 / Re: Supremacy 3
September 21, 2019, 04:17:24 PM
#13
Haunting of Deck 12 / Re: Supremacy 3
September 16, 2019, 04:10:28 PM




#14
Haunting of Deck 12 / Re: Supremacy 3
September 13, 2019, 06:36:21 PM
Quote from: ADV_MD5 on September 13, 2019, 04:39:09 PM
D3+Prey+Quake4+ETQW all have free demos with some assets. Id like to see them all cobbled together into 1 asset pack/1 game.

Good to hear there's interest.
#15
Haunting of Deck 12 / Re: Supremacy 3
September 13, 2019, 03:32:56 PM
The previous pictures didn't demonstrate the monster cloaking very well, so here are some more.

Here's a normal mancubus in the back and a cloaked one in the front:



And the revenant:



Each monster has it's own custom cloak skin, which uses the normal map to generate the effect.

Some monsters are (deliberately) not entirely effective at cloaking, as things like glowing eyes or fire are still visible.

For example, here's a cloaked cacodemon:



I'm also looking to add an effect to cloaked monsters that, when shot, makes the cloak glitch temporarily in some way.