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Id Tech 6 (Doom [4]) => id Tech 6 General Talk => Topic started by: The Happy Friar on June 01, 2016, 09:33:21 AM

Title: Found this...
Post by: The Happy Friar on June 01, 2016, 09:33:21 AM
wanted the little doom guy collectables.  Cool anyway.  :)

A render from Blender 2.49b.
Title: Re: Found this...
Post by: motorsep on June 01, 2016, 10:09:02 AM
I wonder how it was imported into Blender...
Title: Re: Found this...
Post by: The Happy Friar on June 01, 2016, 10:36:38 AM
I just exported it from the Doom resources file as an .obj & imported it.  Can't access most stuff, sadly.  :( 

I wonder if the resources/binary format Doom uses is the same as the Rage/BFG engine.  :?
Title: Re: Found this...
Post by: motorsep on June 01, 2016, 10:38:07 AM
Quote from: The Happy Friar on June 01, 2016, 10:36:38 AM
I just exported it from the Doom resources file as an .obj

How did you do that exactly ?
Title: Re: Found this...
Post by: The Happy Friar on June 01, 2016, 11:55:05 AM
http://www.moddb.com/games/doom-4/downloads/doom-resources-explorer-v04
Title: Re: Found this...
Post by: EoceneMiacid on June 01, 2016, 06:42:24 PM
Please make a Doom 3 player model out of this :)
Title: Re: Found this...
Post by: bitterman on June 01, 2016, 09:55:39 PM
QuoteI wonder if the resources/binary format Doom uses is the same as the Rage/BFG engine.

Same question.

Title: Re: Found this...
Post by: motorsep on June 03, 2016, 10:03:00 AM
Quote from: EoceneMiacid on June 01, 2016, 06:42:24 PM
Please make a Doom 3 player model out of this :)

Get model, get Blender, rig it, export it for Doom 3 and you'll have it.
Title: Re: Found this...
Post by: VGames on June 03, 2016, 11:31:49 AM
You'll also need to rig it up for the cinematic player model too. And remodel and retexture the arms for the weapon view models so that everything meshes together. Lots of hard work.
Title: Re: Found this...
Post by: The Happy Friar on June 03, 2016, 12:18:18 PM
I want the little figurine model & textures, don't care about the doomguy model.  :)