Author Topic: Rendering Twice  (Read 637 times)

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wintch

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Rendering Twice
« on: October 30, 2015, 04:05:47 PM »
Hi again. I am digging into source a little, was someone able to get double render to work in doom3?
This is to avoid front plane distortions with shader effects on transparent materials (water/heathaze).
Following the tutorial found here, i am getting errors during compilation.
p/s let me know if that would be useful to someone
Thanks

BielBdeLuna

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Re: Rendering Twice
« Reply #1 on: November 01, 2015, 05:50:33 AM »
thanks for reminding me of that tutorial added it to modwiki O0

wintch

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Re: Rendering Twice
« Reply #2 on: November 02, 2015, 11:21:01 AM »
Wow, great! Don't forget about the first part also  ;)