Hi,
Now, I haven't made any levels for build engine games (in fact, I don't even know if there is a level editor for Build engine games similar to how Doom engine games have Doom Builder) so perhaps making levels for Build engine games is much harder then making levels for Doom is. But at least on the surface, the build engine looks better.
So, which engine do you think is better overall? The Doom engine or the Build engine?
I didn't find the right solution from the internet.
References: https://www.doomworld.com/forum/topic/64582-doom-engine-vs-build-engine/
Animated Business Overview (https://blog.advids.co/20-creative-animated-business-overview-video-examples/)