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Id Tech 6 (Doom [4]) => id Tech 6 SnapMap => Topic started by: ShuckzHowdy on May 27, 2016, 01:34:31 PM

Title: Co-op Logic Testing
Post by: ShuckzHowdy on May 27, 2016, 01:34:31 PM
I've got a few co-op maps in development. One is a 4-player co-op class based mode. However I've found that testing co-op logic chains is nearly impossible without other players and no means of split screening locally, especially the 4-player map that requires all 4 players. I'll occasionally have a player join so I can test these things, but it's uncommon. So if there is anyone playing on PS4 available for running these instances with me and/or providing feedback I'd greatly appreciate it.
Title: Re: Co-op Logic Testing
Post by: oneofthe8devilz on May 28, 2016, 07:04:31 AM
I'd gladly help out if it was for PC.

Unfortunately I don't own any consoles.

***edit***

Coming to think about it, your PS4 SnapMap creations should be compatible and portable to the PC and XB1...
Title: Re: Co-op Logic Testing
Post by: The Happy Friar on May 28, 2016, 07:51:40 AM
What's the code?  Would be neat to see if they're cross platform compatible (I just assumed they were).
Title: Re: Co-op Logic Testing
Post by: VGames on May 28, 2016, 10:43:12 AM
U still can't play with him. I think he's in the wrong forum. A PS4 forum would be more fitting. I think all of us here use PC for anything Doom.
Title: Re: Co-op Logic Testing
Post by: ShuckzHowdy on May 30, 2016, 06:04:55 AM
Quote from: VGames on May 28, 2016, 10:43:12 AM
U still can't play with him. I think he's in the wrong forum. A PS4 forum would be more fitting. I think all of us here use PC for anything Doom.
Well if that's the case I guess I'm SOL. Otherwise any PS4 Doom players just send a request to ShuckzHowdy. I'll just share the ones I have published:

ZAUWS8W8 - (the unfinished 4-player, class based co-op)
8YWMBUJJ - (mostly finished 2 player, puzzles + boss fight co-op) *this one will occasionally crash and I'm not sure what the source of it is yet*
X5ACL3EB - (100% complete 1v1 demon fight club)
Title: Re: Co-op Logic Testing
Post by: VGames on May 30, 2016, 11:59:04 AM
Have u tried any PS4 forums?
Title: Re: Co-op Logic Testing
Post by: motorsep on May 30, 2016, 02:50:02 PM
Quote from: VGames on May 30, 2016, 11:59:04 AM
Have u tried any PS4 forums?

Don't be a hater. DOOM is made to be cross platform.
Title: Re: Co-op Logic Testing
Post by: VGames on May 30, 2016, 02:58:06 PM
I was just asking a simple question. Don't wreck this thread too.
Title: Re: Co-op Logic Testing
Post by: The Happy Friar on May 30, 2016, 09:01:26 PM
I typed those codes in to snapmap on my PC version.  A bunch of maps would show up, so I'm guessing that it doesn't display maps for other platforms.  :(
Title: Re: Co-op Logic Testing
Post by: ShuckzHowdy on May 30, 2016, 10:50:14 PM
Quote from: VGames on May 30, 2016, 11:59:04 AM
Have u tried any PS4 forums?

I've tried the Bethesda Doom forums and these... that's about it. I thought they would be the most helpful with answering my questions about the game or how it runs.

Quote from: The Happy Friar on May 30, 2016, 09:01:26 PM
I typed those codes in to snapmap on my PC version.  A bunch of maps would show up, so I'm guessing that it doesn't display maps for other platforms.  :(

Honestly I'm not sure how those codes work or their purpose :/, but if you search the names themselves it should show. #shuckz if nothing else should bring them up
Title: Re: Co-op Logic Testing
Post by: The Happy Friar on May 30, 2016, 11:16:49 PM
When I've searched for maps that I know are on PC using the code, only that particular map shows up.  The setup reminds me of how Super Mario Maker works, except Nintendo makes it much more exciting to interact with their system (plus, they charged $60 for a game that just makes & downloads maps, so I guess they had more incentive.  :) )