It's a while since I've been on the forums and I hope everyone's getting things done and helping fellow modders. I come to you with an enquiry about rotating models. It's probably the easiest fix but for the past few months I've only been focusing on blocking out the maps I'm working on for Total Recall, and because of this I usually forget how to script not long after learning, as my mind is else where on the project.
I'm right now working on the final level for TR (Yay!) and I'm trying to make use of the rotating rings from Enpro Plant.
My aim is to have Quaid running through a centrifuge while these models rotate around him and was just wondering what I need to make the model rotate on the axis shown below.