Author Topic: Editing Gravity in Doom 3  (Read 538 times)

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douglas quaid

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Editing Gravity in Doom 3
« on: January 16, 2016, 11:27:42 AM »
Is it possible, when editing a water material to make it more like low gravity?
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The Happy Friar

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Re: Editing Gravity in Doom 3
« Reply #1 on: January 16, 2016, 01:18:17 PM »
Water in stock D3 is just a texture, not actual water attributes are available. 

So you can't make that specific part low grav in the game, but you most likely could change the gravity via a trigger.

motorsep

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Re: Editing Gravity in Doom 3
« Reply #2 on: January 16, 2016, 03:53:34 PM »
Actually material token "water" sets brush to have water physics inside. It's a stock Doom 3 behavior. However, it's buggy and physics apply only to player.

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Re: Editing Gravity in Doom 3
« Reply #3 on: January 16, 2016, 05:24:23 PM »
Then ignore what I said. :)

motorsep

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Re: Editing Gravity in Doom 3
« Reply #4 on: January 17, 2016, 03:14:05 PM »
There ya go - water you can swim in (use your mouse and WASD; you can use 'jump' to rise up, but if you hit bottom, 'jump' won't lift you up): https://drive.google.com/open?id=0BwE6dxM0O2PsM25hQlNxWlA3YlE

motorsep

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Re: Editing Gravity in Doom 3
« Reply #5 on: January 21, 2016, 11:27:20 AM »
Did it work for you? (hopefully it works, unlike GUI movies :) )