Author Topic: Wheel going down a ramp  (Read 429 times)

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The Happy Friar

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Wheel going down a ramp
« on: February 04, 2016, 11:54:37 PM »
A big deal was made a decade about how Half Life 2 could do this & Doom 3 couldn't.

But I just did.  With per-poly collision detection.  That's because Doom 3 is awesome sometimes.


MrC

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Re: Wheel going down a ramp
« Reply #1 on: February 05, 2016, 12:29:15 AM »
Sweet, you got physics working in D3?

The Happy Friar

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Re: Wheel going down a ramp
« Reply #2 on: February 05, 2016, 06:49:30 AM »
No, just made a wheel and put it at the top of a ramp.

motorsep

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Re: Wheel going down a ramp
« Reply #3 on: February 05, 2016, 08:40:56 AM »
Is it like env_ ragdoll with AF?

The Happy Friar

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Re: Wheel going down a ramp
« Reply #4 on: February 05, 2016, 01:24:55 PM »
Yup, just a simple AF setup. 

The Happy Friar

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Re: Wheel going down a ramp
« Reply #5 on: February 16, 2016, 05:40:59 PM »
Tried making a bike, doesn't want to work.  The "wheels" on the bike need to spin & I can't find a way to let them spin.  I might need a more complex bone setup.  Currently I have 4 bones: origin, body, wheel_f & wheel_r.