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Disabling fall damage

Started by aphexjh, January 04, 2016, 02:06:38 AM

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aphexjh

Hi guys. How do I disable falling damage? Is there a value I can adjust in the player def which controls the fall damage? Thanks.

Radegast

You can disable the fall damage in the base/def/damage.def file:

entityDef damage_softfall {
"damage" "0"
}

entityDef damage_hardfall {
"damage" "0"
}

entityDef damage_fatalfall {
"damage" "0"
}

aphexjh