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Messages - bitterman

Pages: [1] 2 3 ... 25
1
id Tech 4 Scripting / Waving plants
« on: September 14, 2019, 10:46:12 PM »
In some modern games which are newer than D3 (e.g. FarCry 2) plant models are interact with player.

When player coming close to medium sized plant then plant are slant in player's move direction.
And when player goes through plant then it is waving some time.

I think this behavior realised by script but don't know where to start.

Maybe someone has already done it.

Thanks.

2
id Tech 4 Models and Animations / Re: Movie which is based on engine
« on: August 13, 2019, 02:30:50 PM »
Looks like it is what I was looking for.

Amazing work. Thanks, Arl!

3
id Tech 4 Models and Animations / Re: AR-15 test model I'm working with
« on: August 12, 2019, 10:10:12 PM »
Rocket science :)

My old experiments with optical distortion (can be combined with gun model).

4
id Tech 4 Models and Animations / Re: AR-15 test model I'm working with
« on: August 12, 2019, 11:26:18 AM »
what specific you want to see of the model?

For better motivation, I suppose :)

Quote
you're not to accurate

Are you used 'launchFromBarrel" feature and few animations with shaking gun for that purpose?

Thanks.

5
id Tech 4 Models and Animations / Re: AR-15 test model I'm working with
« on: August 03, 2019, 12:49:19 AM »
It reminded me the hit maps in Q4:

https://modwiki.dhewm3.org/Texturing#q4-hit-maps

Perhaps source code from Q4 can help for your research.

Can you show the model?

6
Ok, thanks.

I found a D3 network manual from van Waveren. Looks like it contains answers for all main questions.

7
Video from 2019 looks great. Perhaps overweight for me, but great.

Some related question,  if you don't mind.

Is that coop mode based on original multiplayer mode from D3?
Or, in other words, can I realize coop gameplay based only on original MP mode?
I mean coop like in System shock 2.
Some limitations?

Thanks.

8
id Tech 4 Models and Animations / Re: Movie which is based on engine
« on: March 05, 2019, 11:45:09 PM »
Are you sure it's not Arenas?

Not this, but thanks anyway. Perfect movie which is unknown for me.

9
id Tech 4 Models and Animations / Re: Movie which is based on engine
« on: March 02, 2019, 11:51:10 PM »
I doubt about mod because that scene was too long for intro or cutscene.

Anyway this is a short clip inspired by that forgotten movie.

10
id Tech 4 Models and Animations / Re: Movie which is based on engine
« on: March 02, 2019, 02:37:01 AM »
Well, I remember not many details. There is a marine sleeping under a realistic looking (rigid) green blanket. After that there are running and shooting marines and then zombies infest. Some marines hiding into room.

Perhaps this is false memories, but some details looks real.

11
id Tech 4 Models and Animations / Movie which is based on engine
« on: February 28, 2019, 07:06:34 PM »
Try to find a movie (named machinema or same). It's a long movie (cinematic scene) based on D3 engine about marines and zombies somewhere on military base.

I would like to see this movie again.

And how to make this movie (main concept)?

Thanks.

12
id Tech 4 Mods / Re: Quake 4 & Prey stuff in Doom 3 (WIP)
« on: January 08, 2019, 07:02:35 AM »
I found that the model of space ship from D3 is very complex and  looks more cool than drop ship from Q4. Never noticed it before.

13
Content for Games/etc. / Re: Can't open modwiki.xnet.fi
« on: December 29, 2018, 09:41:42 PM »
why are you using an outdated firefox version?

Because it was worked until now.

Thanks, caedes. I updated FF to 52 and it works again.

14
Content for Games/etc. / Re: Can't open modwiki.xnet.fi
« on: December 29, 2018, 09:08:50 AM »
Looks like this site and modwiki.xnet.fi is unable to open with older browsers (e.g. Mozilla 43.0).

Before crash it was possible. Now it opens just as empty page.

15
"By the power of linguistic shotgun I command you - die!" )))

****** upd *******

Think about AI_WEAPON_FIRED in ai player script.


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