Recent Posts

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Welcome! / Re: Growing the community
« Last post by oneofthe8devilz on November 08, 2019, 08:52:12 AM »
... i'm looking at you motorsep ...

Don't look at me, I've released SWF sources with StormEngine 2 looooong time ago, unlike oneofthe8devilz who hasn't released source for his networking code improvements (and will never release it, unless you probably pay him to do so).

I fail to see how djamelo would benefit from me releasing the MCS source in order to create flash based GUIs within Doom3BFG...
And besides that, didn't you already state countless times what an outdated dead-end engine idtech4 is, so why bringing this up in late 2019 for the Nth time ?

Seriously... you need to learn to let go.

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Welcome! / Re: Growing the community
« Last post by MadDecoder on November 05, 2019, 01:23:36 AM »
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Welcome! / Re: Growing the community
« Last post by motorsep on November 03, 2019, 01:25:41 AM »
... i'm looking at you motorsep ...

Don't look at me, I've released SWF sources with StormEngine 2 looooong time ago, unlike oneofthe8devilz who hasn't released source for his networking code improvements (and will never release it, unless you probably pay him to do so).
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Welcome! / Re: Growing the community
« Last post by djamelo on November 01, 2019, 12:08:02 PM »
BFG is indeed a good engine, it even has stereo 3D support as a bonus, but imo there's some things that need resolving before it becomes a viable replacement to vanilla, one make a easier way to make GUI's, flash is fine but there's no tutorial out there on how to make even a simple fullscreen GUI in flash work for BFG (i'm looking at you motorsep, want the rest of the modders to share? Why not be the first?), two a place online where people can see the differences in shaders, material support and scripting, if any, between BFG and Vanilla.
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id Tech 4 Needs Help / Re: HG101 2019 Game Finish Challenge
« Last post by Hanfonal on October 30, 2019, 11:58:05 PM »
I really like this. Always follow
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id Tech 4 Discussion / Re: DOOM3&ROE no error patch
« Last post by Hanfonal on October 30, 2019, 11:57:45 PM »
I just knew it was this. If anyone has a question I can answer it. Maybe I will know some things.
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Content for Games/etc. / Re: Sharing My Music / SFX - Over 1800 Tracks
« Last post by Eric Matyas on October 29, 2019, 09:56:52 AM »
Happy Halloween! (Okay, a couple of days in advance...lol.)

Anyhow, to honor this ghoulish holiday, I’ve compiled a list of about 100 of my music tracks that might work for your Halloween parties, events, haunted houses, projects and other things. Make a mix of them if you’d like!

Here’s a link to the page with the list:

https://soundimage.org/halloween-music/

Enjoy…and have a safe holiday!
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id Tech 4 Discussion / Re: Why so few uses of Id Tech 4?
« Last post by revelator on October 29, 2019, 08:05:16 AM »
Ok heres how to fix it and it has nothing at all to do with "your" drivers in case you are wondering.
Open the -> (old control panel) go down to system -> device installation.
Find your monitor and hit update drivers, do not let windows auto install instead chose look on my pc for drivers and let me select from availiable devices.
Now choose pnp screen (standard) reboot and lo and behold gamma works again.
This bug also broke color calibration, nightlight, and various other apps.

Hope it helps anyone else with this problem.
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id Tech 4 Discussion / Re: Why so few uses of Id Tech 4?
« Last post by revelator on October 28, 2019, 09:37:05 PM »
They are the latest  :-[
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id Tech 4 Discussion / Re: Why so few uses of Id Tech 4?
« Last post by motorsep on October 28, 2019, 07:39:08 PM »
Ok yesterday i got updated to win10 1903 and now gamma is no longer working wtf... ?!?
Does not work on any opengl engines that uses wingdi actually  ???, this seems to be a bug in 1903 but microsnot
seems to believe they fixed it (well they did not...) sigh.

Update your video drivers?
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