Recent Posts

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1
id Tech 4 Scripting / Re: LOD system
« Last post by bitterman on Today at 10:37:48 AM »
Can't believe that idtech4 haven't the LOD. Even a Quake 3 engihe has it (but perhaps it added to native engine by Raven).

Idtech4 have a image_lodbias CVAR which is control a texture detalization.

Maybe is there no need to make few same models with different level of detail because id4 engine have some alternative feature instead LOD?

2
Content for Games/etc. / Re: Sharing My Music / SFX - Over 2000 Tracks
« Last post by Eric Matyas on January 19, 2021, 06:50:22 AM »
Hi everyone,

For this week, I’ve created some cool creepy music tracks that might be helpful. Free to use with attribution:

On my Fantasy 11 page:

“SCARY THINGS AHEAD”
“SCARY THINGS AHEAD 2”
https://soundimage.org/fantasy-11/

On my Horror 2 page:

“SURREALIZATION”
https://soundimage.org/horror-2/

And a wild chiptunes-style track on my Chiptunes 4 page:

“WILD RIDE THROUGH TOKYO” – (Looping)
https://soundimage.org/chiptunes-4/

NEWS

It’s great to see that people are beginning to download my Ogg music packs…I’m so glad they’re helpful! Personally, I think they’re a really good value…you get all of the Ogg tracks from any given page on my site (usually around 20) for the same price as purchasing 3 tracks individually. They're a great way to support my work...check them out!

The MP3 versions, as always, are completely free.

Speaking of which, if you find my free music to be helpful, please consider making a small donation on my website to help support my efforts.

Keep safe and stay healthy.   
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id Tech 4 Models and Animations / Re: Making one mesh after animating
« Last post by The Happy Friar on January 07, 2021, 07:18:23 AM »
I use blender 2.49 and when I export multiple means it doesn't have a problem.  When you say you edit the mesh and the rigging gets messed it it sounds like you are moving in object mode vs edit mode.  Does it look messed up in the 3d program or just the game?
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id Tech 4 Needs Help / Re: remove damage camera tilt
« Last post by The Happy Friar on January 07, 2021, 07:14:34 AM »
I am not at my computer so I can't confirm, but check the weapon sex file or the player fed for this.
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id Tech 4 Models and Animations / Making one mesh after animating
« Last post by Cyber8 on January 02, 2021, 11:18:28 AM »
Hello,
I have an animated model with multiple meshes and now I can't figure out what can I do to put it in single mesh to export.
Whenever I edit mesh and attach all parts the rigging gets messed up. Tried rerigging every mesh one by one, but still parts happen to offset from their original position.
Any clue what can I do?
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id Tech 4 Needs Help / remove damage camera tilt
« Last post by aimpunchahnee on December 31, 2020, 01:18:19 PM »
How to remove aimpunch when getting hit with attack?

http://idtechforums.fuzzylogicinc.com/index.php?topic=724.0
this thread describes removing visual fx but not the camera tilt.

we need it to remove all csgo from game for new EMZ version.
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Content for Games/etc. / Re: Building a Library of Images for Everyone
« Last post by Eric Matyas on December 29, 2020, 09:30:14 AM »
I can’t believe 2020 is almost over…talk about a rough year. I hope your projects have been keeping you busy (and helping to keep you sane) during all the chaos and mayhem. Hopefully 2021 will be better.

Anyhow, new seamless sci-fi images are ready. You’ll find them here:
https://soundimage.org/txr-sci-fi/

CUSTOM MUSIC

If anyone happens to need some custom music, I do that as well. Info is here:

https://soundimage.org/custom-work/

Providing music that helps creative people complete their projects is very rewarding…please don’t hesitate to contact me if you need some help.

In the meantime, if you find my free assets helpful, please consider making a small donation on my website to help support my efforts.

See you in 2021!
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Content for Games/etc. / Re: Sharing My Music / SFX - Over 2000 Tracks
« Last post by Eric Matyas on December 23, 2020, 08:15:49 AM »
Season’s Greetings, Everyone!

This week’s new free MP3 music tracks are:

On my Chiptunes 4 page:

COIN OP WORLDS – (Looping)
OMINOUS 8-BIT – (Looping)
https://soundimage.org/chiptunes-4/

On my Dark/Ominous 2 page:

HAUNTED DREAMS – (Looping)
https://soundimage.org/dark-ominous-2/

And on my Introspective/Emotions page:

DIGITAL INTROSPECTION – (Looping)
https://soundimage.org/introspective/

NEWS

More Ogg Music Packs are ready!

A good number of game developers have asked me if they can download multiple music tracks all at once instead of one at a time, so I’m making Ogg music packs available that include all of the tracks for any given page once that page is full and I’m no longer adding any more tracks to it.

You’ll see a button near the top of the page if a music pack is available.

Presently, music packs are available for the following pages:

Action 1
Chiptunes 1-3
Fantasy 1-10
Dark/Ominous
Horror / Surreal
Looping Music
Puzzle Music 1-5
Sci-Fi / Space

If you find my work helpful, please consider making a small donation on my website to help support my efforts.

Have a joyous and safe holiday!
10
id Tech 3 Mods / Re: Problem with OJP (Open Jedi Project) mod in Jedi Academy
« Last post by bitterman on December 23, 2020, 12:05:04 AM »
Quote
OpenJK uses SDL as a window and input manager. A side effect of this is that on certain international keyboard formats, the original console keybind does not work correctly.

As a workaround, we have implemented SHIFT+ESC as an alternative. On standard keyboard formats, the original ` (~ key) still works - the SHIFT is no longer required for this keybind.

If you don't like this, you can adjust it with the cl_consoleKeys cvar.

OJP used standard expression:

Quote
jamp.exe +set fs_game ojpenhanced

Don't understand how this line can give a freeze (and even splash screen - how it possible? as gui like D3?).

*****************upd*********************

In fact I must find a way to debug mod's loading progress.

Usually the loading progress wrote in standard idtech console window.
Also errors and warnings wroted in .log (can't remember it name and location).

The main suspects - missing assets and/or wrong .exe/.dll.

This mod have a support. In French %)
Interesting language. A good reason to learn it.
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