Recent Posts

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Strutt your stuff! / Re: The Dark Mod 2.06 64-bit is out!
« Last post by caedes on June 20, 2019, 09:01:35 PM »
Congratulations, glad to hear TDM (finally :-P) integrated dhewm3 changes for 64bit and EFX support! :)

What did you do for uncapped framerate?
dhewm3 1.5.0 had a little change for that (com_fixedTic -1) but apparently that is not enough to run smoothly on 120 (or even 240) Hz displays, according to https://github.com/dhewm/dhewm3/issues/230 (I can't debug this myself because I only have 60Hz displays) - if TDM has a better solution I'd love to port that to dhewm3.
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Strutt your stuff! / Re: The Dark Mod 2.06 64-bit is out!
« Last post by EoceneMiacid on June 20, 2019, 03:14:09 PM »
Great job, congrats!

(And thanks again for the nice map editor ;))

Have you considered adding the engine improvements back to dhewm3?
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id Tech 4 WIP / Re: Doom 3 Supremacy
« Last post by EoceneMiacid on June 18, 2019, 08:07:38 AM »
Added an effect to all mechanical entities where they periodically emit sparks and smoke after taking enough damage:





This works pretty well, but perhaps it can be improved still by picking a random joint to spawn the particles from.
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id Tech 4 WIP / Re: Doom 3 Supremacy
« Last post by EoceneMiacid on June 15, 2019, 06:04:02 AM »
Same as with the special weapon functions, I replaced all the individual weapon tracing functionality with a single, unified solution.
In non-fourth-wall-breaking-terms, this means it's your suit doing the tracing now, relaying commands to wherever they are needed.

Not only is this solution much cleaner, but it also opens the door for some very interesting possibilities.

Your HUD now subtly highlights whatever monster or NPC you're aiming at. Monsters are highlighted orange, NPC's green.




(i've exaggerated the green-ness here for clarity)



Not only that, but it also allows to perform context-sensitive actions; shooting at a friendly NPC will not actually fire the weapon but send a command instead (regardless of weapon used or state the player is in - it's seamless). For example, clicking on a Sentry bot would get it's attention, and a second click would send the Sentry to the location you clicked.

It's also a pretty useful aiming aid :)



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id Tech 4 WIP / Re: Doom 3 Supremacy
« Last post by EoceneMiacid on June 15, 2019, 02:47:40 AM »
There are many cool new features coming up, but they require some polish before being shown off :)

The Loot Drop system has been improved. The base monster class has a list of possible items to drop, such as a clip of pistol ammo.



However, each monster can override or add to this list with items of it's own, so, for example, Cherubs drop more exotic things.



I am still working out the details of the algorithm, but what items are dropped - if any - is determined by your Luck stat, tied to your experience level among other things.
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Strutt your stuff! / Re: Back from the Dead
« Last post by douglas quaid on June 14, 2019, 04:20:51 PM »
@xyzz: That did the trick. It's always the simple things you forget. Thanks.
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Strutt your stuff! / Re: Back from the Dead
« Last post by motorsep on June 14, 2019, 03:32:20 PM »
I've also heard (not sure though) that Steam's version of D3 isn't moddable so I'm asking for help if you can.

It's moddable, 100%. Unless you heard about Doom 3 BFG Edition, which is also moddable, in a way, but incompatible with most vanilla Doom 3 mods.
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Strutt your stuff! / Re: Back from the Dead
« Last post by xyzz on June 14, 2019, 11:26:12 AM »
Have you installed the 1.3.1 patch?

What I've read on the internet about this problem is mostly in regards with Win10 not being compatible with Disk version of Doom 3.
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Strutt your stuff! / Re: Back from the Dead
« Last post by douglas quaid on June 14, 2019, 09:17:10 AM »
Thanks guys.

I've finished the install via Mounting. However when I try to run the game nothing happens apart from the 'Login as administrator' warning. I tried that and still nothing but there was a message about Windows Service Pack 3 (WinXP compatibility).

Any ideas?

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Strutt your stuff! / Re: Back from the Dead
« Last post by EoceneMiacid on June 14, 2019, 04:56:12 AM »
and maybe even join a team too.

I am accepting applications
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