Recent Posts

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91
id Tech 4 Level Editing / Re: How to work func_forcefield?
« Last post by bitterman on September 15, 2018, 05:30:25 AM »
Not sure. It's more like volume inside of which specified entity will be affected with force in specified direction (defined by vector or just target_null). The Volume is most important definition, because all experiments with very small brushes are not informative.

There is a good definition on darkmod wiki:

http://wiki.thedarkmod.com/index.php?title=Func_Forcefields 
92
Strutt your stuff! / Storm Engine 2 update
« Last post by motorsep on September 14, 2018, 09:20:25 AM »
It appeared that SE2 wouldn't build on Windows 10 (and on top of that had some XAudio2 issues). We got a pull request with fixes submitted last night (on github). I'll try merging it today (if not, early next week), but if you want to test it now - it's there: https://github.com/motorsep/StormEngine2
93
id Tech 4 Level Editing / Re: How to work func_forcefield?
« Last post by The Happy Friar on September 12, 2018, 02:06:15 PM »
For throwing things I think.  It's been used for jumppads. 
94
id Tech 4 Level Editing / How to work func_forcefield?
« Last post by bitterman on September 12, 2018, 02:00:25 AM »
This feature also declared in code and func.def, but looks like not used in vanilla assets.

What is main idea of this entity?
Thanks!
95
id Tech 4 Level Editing / Re: How to works with target_setinfluence [mtrWorld]?
« Last post by bitterman on September 10, 2018, 12:02:54 PM »
Welcome to System Shock 2 (animated gif) :)
96
id Tech 4 Discussion / Re: Discord server for modding??
« Last post by The Happy Friar on September 09, 2018, 04:19:15 PM »
Put it @ the top of the forums under "news."
97
id Tech 4 Level Editing / Re: How to works with target_setinfluence [mtrWorld]?
« Last post by The Happy Friar on September 09, 2018, 04:15:58 PM »
That's a cool idea to use it for.  :)  I never got to messing with the target_setinfluence because i couldn't ever imagine what i would use it for.
98
id Tech 4 Discussion / Re: Discord server for modding??
« Last post by DeadYorick on September 09, 2018, 01:10:12 PM »
Server has been made

https://discord.gg/9wtCGHa
99
id Tech 4 Level Editing / Re: How to works with target_setinfluence [mtrWorld]?
« Last post by bitterman on September 09, 2018, 09:52:38 AM »
With "scroll" key, but looks poor.
100
id Tech 4 Level Editing / Re: How to works with target_setinfluence [mtrWorld]?
« Last post by bitterman on September 09, 2018, 03:40:56 AM »
I was wrong about autosprite (those mtr already has deform sprite).

As THF says above looks like mtrWorld just allow to apply specified material to all faces in the scene.

A matrix-style view can be acheived :)
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