Author Topic: Grimm:Quest for the Gatherer's Key Complete Walkthrough  (Read 1392 times)

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BloodRayne

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Grimm:Quest for the Gatherer's Key Complete Walkthrough
« on: October 22, 2014, 05:35:56 AM »
Now that Grimm is under development again, maybe I can wet your appetites for downloading the current build, which gives you over 3 hours of gameplay and fun for free. :)

Grimm is a Hack & Slash platform game set in a region between Heaven and Hell called Purgatory.
The game offers unique gameplay elements such as walking across walls, many different weapon combinations for intensive melee combat and lots of different environments.

Check out the complete walkthrough!

Part 1
Download link: http://www.moddb.com/mods/grimm-quest-for-the-gatherers-key/downloads

So, you're into playing a cool nifty game for a few hours? Why not download Grimm in check it out! The installation & download is very easy.

The source is also available and offers modders lots of additions in scripting and gameplay, like the burning system:

Other features include:
- Direct exposure to the engine through scripting, making many SDK solutions unnecessary.
- Added many options for breakables, they now have FX when they break, shards that stay in the world for an X amount of time, all configurable from the def files.
- Wood and Creatures can now burn, and fire propagates through the map
- A painting system, where you can paint decals into the maps
- An elaborate gibbing system
- A system where you can assign alternative fire using different projectiles for weaponry
- A wall walking system (easily implementable in maps), where players can dash across walls at designated points in the map.
- An elaborate set of func_movers, traps and other easy configurable entities to make elaborate traps or moving parts without having to resort to scripting in map scripts. A LOT of automation has been done here so mappers can map their stuff quickly instead of having to spend hours in map script trying to program their moveables, traps and other things.
- Lots and lots of additions that make modding Doom3 a lot easier than before.

You can download the source from the Moddb page here:
http://www.moddb.com/mods/grimm-quest-for-the-gatherers-key/downloads
« Last Edit: October 22, 2014, 06:54:42 AM by The Happy Friar »

argoon

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Re: Grimm:Quest for the Gatherer's Key Complete Walkthrough
« Reply #1 on: October 22, 2014, 02:43:32 PM »
Just to say that i love your "little" game it is full of old days gameplay nostalgia i also love your art direction, congrats.   

revelator

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Re: Grimm:Quest for the Gatherer's Key Complete Walkthrough
« Reply #2 on: November 10, 2014, 09:33:53 PM »
Same looking forward to the final game :) had tons of fun with this one.

BloodRayne

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Re: Grimm:Quest for the Gatherer's Key Complete Walkthrough
« Reply #3 on: December 11, 2014, 12:23:43 PM »
Just to say that i love your "little" game it is full of old days gameplay nostalgia i also love your art direction, congrats.

Same looking forward to the final game :) had tons of fun with this one.

Thanks guys!