Author Topic: Re: id Tech 2  (Read 148 times)

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LDAsh

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Re: id Tech 2
« on: November 10, 2017, 07:46:39 AM »
John Carmack himself said the engine was not "future proof", never supposed to be, and infact has a lot of terrible issues with high polycounts and wide open areas inherent in the engine itself, regardless of the hardware you throw at it.  It's a relic from over a decade ago.  You can argue with me about it all you want, but it would be outright delusional to argue with the author of the engine itself.