Author Topic: Player's interactions with objects via keys  (Read 45 times)

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bitterman

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Player's interactions with objects via keys
« on: January 13, 2018, 11:41:39 PM »
I'm looking for how to implement this thing:

When player stay close to spec. entity then scripn send to HUD some message like "Use E" or "Destroy D".

Then player can press some key to interact with this entity.

Don't remember this feature in D3.

Thanks.
« Last Edit: January 13, 2018, 11:44:00 PM by bitterman »

bitterman

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Re: Player's interactions with objects via keys
« Reply #1 on: January 17, 2018, 07:15:08 AM »
In fact this is like multiple trigger with target_tip. Not sure about keys yet.

bitterman

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Re: Player's interactions with objects via keys
« Reply #2 on: January 18, 2018, 11:41:58 AM »
Another way (looks like system font is fixed and can't be changed via script).
« Last Edit: January 18, 2018, 11:43:35 AM by bitterman »