Author Topic: id Tech 7 is upon us !  (Read 834 times)

0 Members and 1 Guest are viewing this topic.

motorsep

  • Hero Member
  • *****
  • Posts: 1,039
  • Karma: +74/-131
  • Artist
    • View Profile
    • Kot in Action Creative Artel
id Tech 7 is upon us !
« on: June 30, 2018, 08:43:36 PM »
https://twitter.com/billykhan/status/1012953624652255232

#idTech7

So I guess there should be a new section on the forum ;)

Snehk

  • Jr. Member
  • **
  • Posts: 55
  • Karma: +6/-0
  • Doom Newbie
    • View Profile
Re: id Tech 7 is upon us !
« Reply #1 on: July 01, 2018, 03:45:20 AM »
Neat! I doubt that I'll play the game released on it due to weak hardware (had to play Doom on lowest settings), but that definitely sounds great.

I only hope that they'll make at least Tech 5 GPL, but I guess that ZeniMax is still blocking them on this front.

motorsep

  • Hero Member
  • *****
  • Posts: 1,039
  • Karma: +74/-131
  • Artist
    • View Profile
    • Kot in Action Creative Artel
Re: id Tech 7 is upon us !
« Reply #2 on: July 01, 2018, 11:24:38 AM »
I only hope that they'll make at least Tech 5 GPL, but I guess that ZeniMax is still blocking them on this front.

They did, partially. Doom 3 BFG engine is idTech 4 and idTech 5 fused together. Virtual Textures 2 and some other not too important pieces didn't make it into GPL release, but the main stuff is available under GPL. Too bad not whole a lot of people care to push it forward.

Snehk

  • Jr. Member
  • **
  • Posts: 55
  • Karma: +6/-0
  • Doom Newbie
    • View Profile
Re: id Tech 7 is upon us !
« Reply #3 on: July 01, 2018, 12:39:58 PM »
Full GPL release of the engine would still be great though. They don't really have anything to lose making the code public, since most AAA companies use their own tech and indies opt for engines that offer ease of use, good documentation and not overly restrictive licensing (see UE4 and Unity).

Pushing BFG forward is a neat idea, we lack coders to do so though. I'll definitely use BFG/SE2 branch for a small project and I'm also really into TDM engine. Somehow, I'm more comfortable working with Tech4 based engines than even UE4. I just love the freedom it gives in all aspects of editing.

The Happy Friar

  • Happy Happy Joy Joy
  • Administrator
  • Hero Member
  • *****
  • Posts: 935
  • Karma: +44/-4
  • Semi-Newbie.
    • View Profile
    • EarthQuake
Re: id Tech 7 is upon us !
« Reply #4 on: July 03, 2018, 07:30:18 PM »
Didnt realize doom (2) eternal was idtech 7.  I thiught they would still be using 6.  Maybe they are doing what epic does and just making new engine names for new releases. 

Hoping d2 runs on my d1 hardware.  didnt want to upgrade!  :)

motorsep

  • Hero Member
  • *****
  • Posts: 1,039
  • Karma: +74/-131
  • Artist
    • View Profile
    • Kot in Action Creative Artel
Re: id Tech 7 is upon us !
« Reply #5 on: July 03, 2018, 07:39:10 PM »
Didnt realize doom (2) eternal was idtech 7.  I thiught they would still be using 6.  Maybe they are doing what epic does and just making new engine names for new releases. 

Epic no longer does it with UE4 ;)

Hoping d2 runs on my d1 hardware.  didnt want to upgrade!  :)

I am certain it will be scalable. If you look at the teaser, there isn't anything over the top. Maybe just draw distances. I bet they gutted old code, tightened it up and maybe made it moddable ? Maybe added VR-optimized render path?

In ~1.5 month we shall see :)

The Happy Friar

  • Happy Happy Joy Joy
  • Administrator
  • Hero Member
  • *****
  • Posts: 935
  • Karma: +44/-4
  • Semi-Newbie.
    • View Profile
    • EarthQuake
Re: id Tech 7 is upon us !
« Reply #6 on: July 03, 2018, 07:58:54 PM »
I am certain it will be scalable. If you look at the teaser, there isn't anything over the top. Maybe just draw distances. I bet they gutted old code, tightened it up and maybe made it moddable ? Maybe added VR-optimized render path?
In ~1.5 month we shall see :)
I felt the same about the teaser.  Reminds me of the sequels from the 90's early 00's: near same engine, new levels, some new weapons & baddies.  That's part why I was excited: I figured they didn't bother remaking the engine again, they just upgraded as they went along (like with D3 tech) and added new stuff for a new game.
Was excited to read it will have some Earth locations.  :D

motorsep

  • Hero Member
  • *****
  • Posts: 1,039
  • Karma: +74/-131
  • Artist
    • View Profile
    • Kot in Action Creative Artel
Re: id Tech 7 is upon us !
« Reply #7 on: July 30, 2018, 03:00:38 PM »
One more week ....

The Happy Friar

  • Happy Happy Joy Joy
  • Administrator
  • Hero Member
  • *****
  • Posts: 935
  • Karma: +44/-4
  • Semi-Newbie.
    • View Profile
    • EarthQuake
Re: id Tech 7 is upon us !
« Reply #8 on: July 30, 2018, 08:35:49 PM »
Was the new doom being released this year?

motorsep

  • Hero Member
  • *****
  • Posts: 1,039
  • Karma: +74/-131
  • Artist
    • View Profile
    • Kot in Action Creative Artel
Re: id Tech 7 is upon us !
« Reply #9 on: July 31, 2018, 08:12:09 PM »
Was the new doom being released this year?

Who knows, we'll see what they say at Quakecon :)

Snehk

  • Jr. Member
  • **
  • Posts: 55
  • Karma: +6/-0
  • Doom Newbie
    • View Profile
Re: id Tech 7 is upon us !
« Reply #10 on: August 03, 2018, 05:42:34 PM »
While I haven't finished the latest Doom yet (I'm not playing games as much as I used to before), I'll definitely have to check it out.

It'd be great if modding capabilities of Doom: Eternal engine were higher than just SnapMap.

The Happy Friar

  • Happy Happy Joy Joy
  • Administrator
  • Hero Member
  • *****
  • Posts: 935
  • Karma: +44/-4
  • Semi-Newbie.
    • View Profile
    • EarthQuake
Re: id Tech 7 is upon us !
« Reply #11 on: August 04, 2018, 04:56:27 PM »
I thought QCon was this weekend. Then I saw it was next weekend.  I'll be in Canada, eh?  Guess I'll have to check out new Doom stuff while up north.  :)

motorsep

  • Hero Member
  • *****
  • Posts: 1,039
  • Karma: +74/-131
  • Artist
    • View Profile
    • Kot in Action Creative Artel
Re: id Tech 7 is upon us !
« Reply #12 on: August 07, 2018, 09:54:36 AM »
Although not based on id Tech, RAGE 2 will be shown at Quakecon too. It kinda looks like improved id Tech, but it's not.

Pridgen

  • Newbie
  • *
  • Posts: 1
  • Karma: +0/-0
  • Doom Newbie
    • View Profile
Re: id Tech 7 is upon us !
« Reply #13 on: August 07, 2018, 11:24:12 AM »
All of a sudden I'm very interested in Quakecon! Can't wait for the presentation.

motorsep

  • Hero Member
  • *****
  • Posts: 1,039
  • Karma: +74/-131
  • Artist
    • View Profile
    • Kot in Action Creative Artel
Re: id Tech 7 is upon us !
« Reply #14 on: August 10, 2018, 01:51:00 PM »
There ya go:


id Tech 7, a ton more geometry on screen at 60 fps. Can't wait!!!

RAGE 2 was also amazing: