Author Topic: I'd like to make some weapon replacers with new animations  (Read 110 times)

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WarDaddy

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I'd like to make some weapon replacers with new animations
« on: August 30, 2018, 05:37:26 AM »
Hello, I would like to replace the vanilla weapons with new models and animations but I have never modded doom 3 before, therefore I'm asking for your help.
Here is my latest work:

The Happy Friar

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Re: I'd like to make some weapon replacers with new animations
« Reply #1 on: August 31, 2018, 02:08:08 PM »
Since you know the whole modeling thing the next part is getting them in engine.
I have always imported a D3 weapon that is already similar and would use it's skeleton structure as a base.  If you use the same bone/animation names then it's almost as simple as just making new animations with the exact same names/locations as the stock ones.  I use Blender to do my modeling/animations, not sure what you used.  Motorsep released md5 exporters for more modern versions of Blender.  They should be in the sticky thread in the models & anim section.

The appropriate forum for this is the models & animations section so I'll move it there.  But peruse through that for some help too: http://idtechforums.fuzzylogicinc.com/index.php?board=36.0