Author Topic: Storm Engine 2 update  (Read 1174 times)

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motorsep

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Re: Storm Engine 2 update
« Reply #60 on: October 30, 2018, 11:52:30 AM »
You should really use DarkRadiant for Doom 3 mapping and use one window where you switch between perspective and ortho views with hotkeys, like in Blender.

The Happy Friar

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Re: Storm Engine 2 update
« Reply #61 on: October 30, 2018, 09:59:26 PM »
I think it was assumed you'd use DR for the engine so not much work was put in fixing issues with the built in editor, right Motorsep?

motorsep

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Re: Storm Engine 2 update
« Reply #62 on: October 30, 2018, 10:55:15 PM »
I think it was assumed you'd use DR for the engine so not much work was put in fixing issues with the built in editor, right Motorsep?

That is correct. Doom 3 Radiant was simply made workable (just because it was more work to rip it out completely) with the engine. Although it should be as usable as original Doom 3 Radiant.