Author Topic: 3rd person model animations  (Read 172 times)

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EoceneMiacid

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3rd person model animations
« on: December 15, 2018, 06:10:46 AM »
Hi,

I've been making extensive changes all over the place and I've got many things close to where I want them, but I have neglected this issue that cropped up, and I'm not sure where to start looking :/

In 3rd person view, the upper body of my character is stuck in 'idle fists position'. Changing weapons does not animate, the weapon model just pops up instantly.

Holding the shotgun looks like this:



Firing doesn't animate either.

The legs work fine, though.

Any idea what could cause this? How are the animations usually triggered?

Revility

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Re: 3rd person model animations
« Reply #1 on: December 16, 2018, 08:16:50 PM »
Animatons for the player are in the player.def.  The mp mesh & single player mesh have different skeleton when it comes to hand attachment joints.