Author Topic: Default model orientation  (Read 93 times)

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EoceneMiacid

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Default model orientation
« on: April 16, 2019, 12:56:45 PM »
Hi,

This is the default orientation of the shotgun: (good)



This is the default orientation of the Quake 4 shotgun: (bad)



I would like to rotate the model 180, so it is in line with the first shotgun.

As I understand it, the rotation is 'hardcoded' in the .lwo file?

The Happy Friar

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Re: Default model orientation
« Reply #1 on: April 16, 2019, 01:07:42 PM »
Yes and no.  It is hardcoded in the model but you can also use entity definitions (key/values) or the map editor to rotate models too.

EoceneMiacid

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Re: Default model orientation
« Reply #2 on: April 16, 2019, 01:38:52 PM »
Adding "rotation" "<angles>" indeed does work.

The thing is, the 'Create Entity' preview window does not respect this value. In order to address that, the .lwo file would need to be rotated, right?