Author Topic: Re: Waving plants  (Read 56 times)

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Re: Waving plants
« on: September 15, 2019, 05:59:21 PM »
here you go:

Two articles specifically on the vegetation system in FarCry. I was interested when reading your post because I thought the easiest option would be via a shader. The second article is a detailed breakdown on the CryTek/FarCry article (which is the first one). It also includes code for a test case.!/?cid=32374812f02e440e&sc=documents&id=32374812F02E440E%21153

It would be pretty epic to see Megatextures combined with the ago and then a procedural real time grass system like described in