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1 Replies
6,447 Views |
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Looking for Clean Materials paks
Started by Revility |
6 Replies
2,962 Views |
![]() by Revility |
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Eyeball deform
Started by bitterman |
9 Replies
4,897 Views |
![]() by The Happy Friar |
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BIMAGE Format
Started by spamclark15 |
1 Replies
1,941 Views |
![]() by Snehk |
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Night/thermal vision technique
Started by bitterman |
9 Replies
3,425 Views |
![]() by The Happy Friar |
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Another Material Question
Started by spamclark15 « 1 2 3 » |
41 Replies
10,266 Views |
![]() by spamclark15 |
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Collision texture on ASE
Started by Cyber8 |
1 Replies
1,838 Views |
![]() by motorsep |
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Plasma Gun Material
Started by spamclark15 |
6 Replies
2,759 Views |
![]() by spamclark15 |
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DDS TGA sorcery
Started by Cyber8 |
5 Replies
2,108 Views |
![]() by spamclark15 |
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Light material question
Started by spamclark15 « 1 2 » |
19 Replies
4,479 Views |
![]() by spamclark15 |
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33 Replies
9,154 Views |
![]() by bitterman |
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Question about HUD graphics
Started by spamclark15 |
6 Replies
2,348 Views |
![]() by spamclark15 |
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How to works with decals?
Started by bitterman |
3 Replies
1,946 Views |
![]() by bitterman |
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6 Replies
3,113 Views |
![]() by doom3xbox |
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Parallax map in idtech4
Started by Reinchard |
3 Replies
2,558 Views |
![]() by wintch |
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33 Replies
11,122 Views |
![]() by motorsep |
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15 Replies
5,094 Views |
![]() by VGames |
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More then one specular/bump map
Started by VGames |
10 Replies
4,128 Views |
![]() by VGames |
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15 Replies
7,248 Views |
![]() by motorsep |
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Realtime Dynamic Water Puddle
Started by oneofthe8devilz |
3 Replies
2,536 Views |
![]() by oneofthe8devilz |
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