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#21
Content for Games/etc. / Re: Building a Library of Imag...
Last post by Eric Matyas - May 28, 2023, 06:01:26 PM
Hey folks,

New free texture images are available on this page:

WOOD - (Tile-able)

They're 100% free to use in your projects with attribution, just like my thousands of other images.

You can access them here:

https://soundimage.org/images-home-page/

Enjoy and keep creating!  :-)

#22
Content for Games/etc. / Re: Sharing My Music / SFX - O...
Last post by Eric Matyas - May 16, 2023, 03:03:17 PM
Greetings Fellow Creatives,

If at all possible, please consider making a small donation on my website to help support it. The site does cost money to operate and I pay for everything myself.  Contributions from the creative community really help me a lot.  Thanks in advance.

https://soundimage.org/donate/

That said, I've created some new tracks for everyone...as always 100% free to use with attribution. They are:

On my Dark/Ominous 2 page:

"DARK LANDS"
https://soundimage.org/dark-ominous-2/

And on my Puzzle Music 7 page:

"THE BUBBLE GUM FACTORY "
https://soundimage.org/puzzle-music-7/

Stay safe and have a good week.  :-)
#23
Content for Games/etc. / Re: Sharing My Music / SFX - O...
Last post by Eric Matyas - April 19, 2023, 08:48:28 AM
Greetings Fellow Creatives,

This week's new free MP3 music tracks are:

On my Chiptunes 5 page:

"TECHNO PIXEL MONSTER DANCE PARTY"
https://soundimage.org/chiptunes-5/

On my Drama 3 page:

"ON THE TRAIL"
https://soundimage.org/drama-3/

On my Fantasy 12 page:

"DARK QUEST"
https://soundimage.org/fantasy-12/

On my Funny 8 page:

"TECHNO MONSTER DANCE PARTY"
https://soundimage.org/funny-8/

And on my Sci-Fi 12 page:

"GALAXY GRAND PRIX"
https://soundimage.org/sci-fi-12/

Please make sure to check out my higher-quality Ogg music packs which enable you to download all of my tracks at once for all of my most popular genres.

https://soundimage.org/ogg-music-packs-2/

Enjoy, stay safe and keep being creative!  :-)
#24
Content for Games/etc. / Re: Sharing My Music / SFX - O...
Last post by Eric Matyas - February 08, 2023, 05:43:20 AM
Happy February!

Does anyone need some custom music created?  Let me know...I'd love to help out!

https://soundimage.org/custom-work/

In the meantime, here are a couple of brand new music tracks...as always, they're 100% free to use with attribution:

FUTURE INDUSTRY – (Looping) - on my Technology 2 page

https://soundimage.org/technology-2/

COIN-OP SHENANIGANS – (Looping)  - on my Chiptunes 5 page

https://soundimage.org/chiptunes-5/

Enjoy, stay safe and keep creating cool stuff!  :-)
#25
Content for Games/etc. / Re: Sharing My Music / SFX - O...
Last post by Eric Matyas - December 28, 2022, 11:08:55 AM
Wow...another year coming to an end...it's hard to believe. Even harder to believe...I'm going on my 9th year creating and sharing music with the creative community.  A big THANK YOU to everyone who has reached out to me via social media, email and the forums...I hear from someone almost every day...your feedback has been wonderful and I'm so happy that my music has been so helpful!

Here's a cool new track on my Sci-Fi 12 page to finish out 2022:

"CYBER CITY DREAMS"
https://soundimage.org/sci-fi-12/

Enjoy, stay safe and I'll see you in 2023!  :-)
#26
Content for Games/etc. / Re: Building a Library of Imag...
Last post by Eric Matyas - December 22, 2022, 12:44:22 PM
Wishing everyone a joyous and safe holiday!  :-)
#27
Content for Games/etc. / Re: Sharing My Music / SFX - O...
Last post by Eric Matyas - December 10, 2022, 10:06:10 AM
Greetings Fellow Creatives!

Here's a cool new track for your projects on my Sci-Fi 12 page:

"ENDLESS ROBOT RUNNER"
https://soundimage.org/sci-fi-12/

It's 100% free to use with attribution.

Please don't forget about my Ogg music packs...they enable you download all of my tracks at once in my most popular genres.  A huge time-saver.

Need some custom music created? Give me a shout.

In the meantime, enjoy, stay safe and keep being creative!  :-)

https://soundimage.org/
#28
id Tech 4 Engine Coding / Re: Getting var values from GU...
Last post by djamelo - November 30, 2022, 03:39:06 AM
AFAIK this works like entity   -> somegui -> parm. Then parm is for entity, not for gui itself (not sure about pda gui, perhaps  the player is that entity).
#29
Content for Games/etc. / Re: Sharing My Music / SFX - O...
Last post by Eric Matyas - November 14, 2022, 04:19:15 PM
Happy November Everyone!

I can't believe a month has gone by...I've been super-busy creating custom music for clients.  Anyone need some custom music created? Give me a shout...my contact information is here:

https://soundimage.org/custom-work/

I can work with most budgets.  And, as always, my 2500+ tracks on my site are completely free to use with attribution.  :-)

Enjoy!   
#30
Strutt your stuff! / anyone able to help with a mut...
Last post by revelator - October 06, 2022, 07:59:29 PM
So no not related to idtech as such unless you count compilers :P
been working on fixing a rather bizarre bug in the TDM gcc compiler, first i found out that the dev used CreateMutex to lock the same named mutex in two places which ofc wont work as you would get the ERROR_ALLREADY_EXIST flag and the mutex would deadlock, so i rewrote that part but ran into a new bug which only seems to affect glib2 based sources like gdk-pixbuf2. turns out glib2 now also uses a mutex locking mechanism which collides with the one in TDM gcc basically deadlocking it again urgh... This should actually not be possible as far as i know as the TDM gcc code uses a named mutex with a unique identifier, so how it does this is beyond me unless they screwed up royally writing the locking code. so far all attempts at making it behave have met with failure and im at my wits end.
so if anyone wants to take a look feel free to contact me.