id Tech Forums

id Tech 4 (Doom3/Prey/Q4) => id Tech 4 WIP => Topic started by: MooD on April 25, 2020, 03:07:30 PM

Title: Some modding I have been doing.
Post by: MooD on April 25, 2020, 03:07:30 PM
So I have been using blender to replace some models. replaced the zsec machinegunner with the soldier and made first person arms to go with all the weapons and pda/flaslight as well as made a new chaingunner.


Title: Re: Some modding I have been doing.
Post by: Tetzlaff on May 11, 2020, 02:04:36 AM
Looks good and makes for some nice monster variation! Is there a download available?
Title: Re: Some modding I have been doing.
Post by: MooD on May 11, 2020, 02:13:37 PM
Not currently but I will eventually release a bunch of tweaks I've made. I'll let you know.
Title: Re: Some modding I have been doing.
Post by: ValCacer on July 28, 2021, 01:59:02 AM
Nice for monster variations also excellent work on the arms, how do you do this on blender i haven't seen any way to import or export doom 3 models.
Title: Re: Some modding I have been doing.
Post by: The Happy Friar on July 28, 2021, 06:40:04 AM
Here's a list of Doom 3 importers & exporters, & some tutorials on how to use them: https://idtechforums.fuzzylogicinc.com/index.php?topic=17.0


Scroll down on the guy's Youtube page for the Doom 3 tutorials.


The pk4 files are renamed .zip files, so you can use 7zip or windows explore to open them up & extract the assets.