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Messages - romulus_ut3

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1
I am on Windows 10, Version 1511 (OS Build 10586.456)

It has been very stable thus far, and I am on Windows 10 for that slight gaming performance it adds, specially with the reduced driver overhead that can be seen in certain CPU heavy titles, nothing earth shattering, and if you are on Windows 8.1 there's absolutely no need for you to switch to Windows 10 unless you want to take advantage of DirectX 12. I do enjoy the boost it gets me on certain titles.

2
id Tech 6 General Talk / Re: Think my Doom is broken...
« on: May 21, 2016, 01:57:11 PM »
Time to get off cloud 9 then.  :cyberdemon:

You have a HD 7850 2 GB, right? You can easily OC the Core to 1100 MHz, if you need a bit of performance bump, I recommend setting the shadows to low, the OpenGL shadow has been the bane of AMD GPU performance thanks to their crappy OpenGL drivers.

 ;)

https://twitter.com/idSoftwareTiago/status/732344715379515392

You are right. You had to wait 4 days, for a proper driver, by that time some of us were done playing the campaign.

3
id Tech 6 General Talk / Re: Think my Doom is broken...
« on: May 15, 2016, 10:05:01 AM »
Time to get off cloud 9 then.  :cyberdemon:

You have a HD 7850 2 GB, right? You can easily OC the Core to 1100 MHz, if you need a bit of performance bump, I recommend setting the shadows to low, the OpenGL shadow has been the bane of AMD GPU performance thanks to their crappy OpenGL drivers.

4
Haunting of Deck 12 / Re: New Doom (2016) Thread
« on: May 14, 2016, 03:23:05 PM »
Geez! Please regain sanity, both of you. You both have contributed to the DOOM community over the years, and I'm sure you'll continue to do so in the future. Please stop this senseless argument right now.

How did he contribute to the community? He never helped anyone, never release any source or anything of that matter. Correct me if I am wrong. All I saw from him is "I did this" and "look at my mod" and "we did better stuff than AAA games".

When I asked him a basic question about materials, he didn't know shit. Came up with some bullshit about custom shaders someone else(!) had to make for him. When I solved my issue myself, it was just basic material stuff (not basic per se, but no shaders involved).


The mods he released is something the community appreciated and enjoyed. It doesn't always have to be about releasing source code or what not. Think about it from an average gamer's perspective, too. I still use the RBD3BFG launcher you made. Just.. stop this. Delete the derogatory posts please and learn to coexist.

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Haunting of Deck 12 / Re: New Doom (2016) Thread
« on: May 14, 2016, 03:01:17 PM »
Geez! Please regain sanity, both of you. You both have contributed to the DOOM community over the years, and I'm sure you'll continue to do so in the future. Please stop this senseless argument right now.

6
id Tech 6 General Talk / Re: New Doom (2016) Thread
« on: May 09, 2016, 12:27:43 AM »
GTX 1070 is the card to look for, budget wise. AMD is done for.

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id Tech 6 General Talk / Re: New Doom (2016) Thread
« on: May 05, 2016, 05:56:37 AM »
Can't you buy used goods off ebay? A core i5 2500, a P67 motherboard, and a used HD 7970, and you're good to go for DOOM!

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id Tech 6 General Talk / Re: New Doom (2016) Thread
« on: April 29, 2016, 01:14:04 PM »
My 5870 left me with a green shade over everything an models with no animations and particle effects with non working alpha channels. I need them to throw us old PC tech users a bone.

Your HD 5870 isn't compatible with DOOM's OpenGL 4.3 profile, or so I have been told.

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id Tech 6 General Talk / Re: New Doom (2016) Thread
« on: April 29, 2016, 11:08:32 AM »
Easter egg (SPOILER!!!):

ab_channel=IGN

I've seen people at Doomworld complaining that some of the textures from this particular easter egg are upside down, and how it lacks lighting, which goes to show that this is a last minute tacked on easter egg, and how little effort they've placed, etc.

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id Tech 6 General Talk / Re: New Doom (2016) Thread
« on: April 29, 2016, 11:01:19 AM »
They never lowered the minimum requirements during the beta, but they did increase the recommended specs in the GPU department, from HD 7950/GTX 770 to R9 290/GTX 970. I'm assuming this was done mostly because the GPUs mentioned in earlier recommended specs were video memory constrained. You'll atleast need 2GB of video memory at least, something like a GTX 670/760 or HD 7870/R9 270X, and 4GB for high details presets, assuming they'll feature presets.

11
Strutt your stuff! / Re: Arx is close to release
« on: April 18, 2016, 10:28:13 PM »
wtf? what am I supposed to see on that image?

(the mod looks nice :))

Look at his Karma points. Two downvotes.

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Strutt your stuff! / Re: fhDOOM (modernized idTech4)
« on: April 12, 2016, 02:28:56 PM »
It even runs like shit on AMD cards with the "Hard" shadows as well at certain places, like the plasma beam place at Alphalabs1.

Could you try executing an fhdoom.cfg (with "exec fhdoom.cfg") containing the follwing values:

Code: [Select]
seta r_shadows "2"
seta r_shading "0"
seta r_pomEnabled "0"
seta r_smQuality "0"

Also eventually restart fhDOOM after executing the cfg file and let us know if that changes your bad perfomance.

No improvements whatsoever. What executing these cvars does is make the graphics worse.

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Strutt your stuff! / Re: fhDOOM (modernized idTech4)
« on: April 12, 2016, 09:43:50 AM »
It even runs like shit on AMD cards with the "Hard" shadows as well at certain places, like the plasma beam place at Alphalabs1.

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Strutt your stuff! / Re: fhDOOM (modernized idTech4)
« on: April 12, 2016, 04:59:32 AM »
Runs like shit on AMD cards as always. The Soft Shadow, specially.

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id Tech 6 General Talk / Re: New Doom (2016) Thread
« on: April 03, 2016, 05:24:48 PM »
Gimme a few days, and I'll have it unlocked for everyone. :)

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