I don't think it's a problem if the mod authors relicense the changes they made to the SDK under GPL so they can be applied to the GPL code.
(And this actually is what I do when porting a mod: I do a diff between its source and the "pure" SDK without any changes and apply the resulting patch to the dhewm3 SDK)
But for this they have to:
* be reachable at all (unlike Sikkpin)
* release their source (if they haven't already)
* agree to put their changes under GPL
This has worked great for some mods (see
https://dhewm3.org/mods.html), but not for any Coop Mod.
However,
librecoop looks pretty promising, the author regularly posts videos on Twitter:
https://twitter.com/doom3coop/I hope he'll be able to make this work reliably so we finally have an open source Doom3 coop mod that works with dhewm3
