Hi,
I want to use d3xp content in my mod, so I start it with the fs_game_base set to "d3xp". I have also created a custom player class, based off of the d3xp one, with the grabber and heart artifact intentionally removed.
However, I would like to keep the double barreled shotgun. I can spawn the movable object and pick it up, but switching to the gun stops the session with this error message in the console: "ERROR: Script object 'weapon_shotgun_double' not found on weapon 'weapon_shotgun_double'.
I haven't touched either the .def or the .script file, so it should use those from d3xp's pak file, right?
What am I doing wrong?