News:

One Minute Game Review by The Happy Friar: https://ugetube.com/@OneMinteGameReviews
Also on Rumble: https://rumble.com/c/c-1115371

idTech 4 (aka Doom 3 tech) Discord Server! https://discord.gg/9wtCGHa

Main Menu
Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - Mr.Rocket

#1
And I feel the same way about it, Wolf says something about "requires a 64 bit version"... I'm on win8.1 64bit for heavens sake!.. where's my download!

I wish we could create some stuff for Wolf The New Order, aside from knowing its model format, there's not much there..
At least in Rage we could bring up the level editor..

But for the new DooM.. we need that, we need to be able to make maps, as well as for multiplayer, (that's always been one of DooM's strongest points, multiplayer and making maps for it!)




#2
I have a pretty good idea that what we'v seen in Wolf the new order will for the most part be how the physics will turn out, in a Doom3 theme and Rage atmosphere.

On the side of models, the biggest badest model in Wolf will probably be the Cyber demon, or perhaps Spider mastermind. 

If Doom4 turns out anything like Wolf the new order, "but with more backbone", I'll be happy.
I just hope it has good multiplayer!

Then I'll really be looking forward to a new Quake5.
~ to add to that, any new quake needs to get that hexen/heretic feel back in to it, like the original? - where's my axe and purple sky?
~ although, I wouldn't care much for a singleplayer version for quake, give a new quake the replay value of quake3.. there's tons of modders out here, and out there, and we would love that for a change!
This however also goes for DooM4, we'd love it to have multiplayer, "but also to make maps for it!" ~ just like the first DooM and DooMII..and of course DooMIII.

#3
Welcome! / Re: Welcome to the id Tech Forums!
June 25, 2014, 05:30:38 PM
Ah! Hey everyone!

Good to hear!  8)