i try to add monsters from Quake4 & Prey in Doom3-Roe.. for learning how scripts are working , i remove errors / warnings of maps...
doom3 maps do not have a lot but Roe is more buggy...doom3 maps do not have a lot but Roe is more buggy...
here is a topic in a forum about this :
http://idtechforums.fuzzylogicinc.com/index.php?topic=589.msg6310#msg6310
as i have solved nearly all errors , i made a 7z files having corrected files and all maps recompiled .
the link to the file is https://goo.gl/c2J1hf
the 3 txt files that are also in the exe , are the console log files .
there are warning left , some are like false positives , few others are about bugs in models.. i am not able to correct them yet as i do not know a model editor able to import/export md5mesh correctly .
i hope to ear your opinion about it and get last corrected files .
doom3 maps do not have a lot but Roe is more buggy...doom3 maps do not have a lot but Roe is more buggy...
here is a topic in a forum about this :
http://idtechforums.fuzzylogicinc.com/index.php?topic=589.msg6310#msg6310
as i have solved nearly all errors , i made a 7z files having corrected files and all maps recompiled .
the link to the file is https://goo.gl/c2J1hf
the 3 txt files that are also in the exe , are the console log files .
there are warning left , some are like false positives , few others are about bugs in models.. i am not able to correct them yet as i do not know a model editor able to import/export md5mesh correctly .
i hope to ear your opinion about it and get last corrected files .