Quote from: LDAsh on April 24, 2022, 08:04:03 PM
This is just from DarkRadiant cam-view. Latest version actually supports normalmaps and shadows, although not using it just yet.
Currently don't have an engine dedicated to the project although probably will end up just using Unreal, but will still stick with Radiant due to how we can scale the patch-meshes and mapobject LODs.
Oh, that's neat. DR came a long way I suppose.
You could always use Storm Engine 2
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